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Ascension Chamber's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #196 | 3.545 | 3.545 |
Mechanics | #216 | 3.364 | 3.364 |
Story | #251 | 2.727 | 2.727 |
Fun | #272 | 3.273 | 3.273 |
Music | #279 | 3.182 | 3.182 |
Sound | #314 | 2.818 | 2.818 |
Aesthetics | #323 | 3.364 | 3.364 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
2
Did you use any existing assets? If so, list them below.
Fonts
Link to your source?
https://github.com/xjamesm/game-dev-tv-jam-2022
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Comments
Sokoban with a twist (or two), and timing is everything! Also, the perspective view is quite deceptive at some points. It took me like forever to get how to pass on the second level.
(I have actually an idea for a different kind of Sokoban-ish with a twist game brewing in my head for a few weeks now, but it wouldn't have fitted the theme at all...)
Very cool music as well, and smoothly playing across intermission screens and levels.
Great work there, very nice puzzles! And a good way to implement the theme in a funny way!
Really cool unique idea!
Nice work. I think the timing can be tweaked so it wasn't as along of a wait for all the movement to happen before doing the next move. Good job and nice mechanics.
It was an interesting take with the reaper being a body snatcher.