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Nanni 2's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music | #25 | 4.033 | 4.033 |
Aesthetics | #30 | 4.383 | 4.383 |
Story | #73 | 3.533 | 3.533 |
Sound | #93 | 3.483 | 3.483 |
Mechanics | #141 | 3.567 | 3.567 |
Fun | #266 | 3.283 | 3.283 |
Theme | #266 | 3.300 | 3.300 |
Ranked from 60 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
4
Did you use any existing assets? If so, list them below.
Mixamo Characters and Animations
Link to your source?
https://github.com/LSDregon/NanniGameJam
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Comments
Wow. This is so impressive! So much content in a game made in only 10 days. The story was really interesting, and the puzzles were too! Also the graphics and environments were just incredible. I did run into a couple of issues, like dialogue overlapping, but it wasn't a big deal. Great job on this!
Also, maybe you could check out and rate my game? :)
Thank you!
Yes, we have to revise the dialogue. Thank you for pointing it out!
Crazy for just 10 days! Really good work from you guys!
Thank you very much! We worked very hard on it.
Definitely one of the more visually impressive games I've seen in a jam; great work for 10 days! I really liked the world design and the puzzles, especially the mirror puzzles, which reminded me of Ocarina of Time. ;) The whole experience was far more in-depth than I was expecting.
Thank you very much for your comment!
It is an honour to hear the mirror's game reminded you Ocarina of Time. Thank you!
This is such a big and well put togeather game, it's hard to get that it was made in 10 days. I can't really fault in any part. Keep at it! Cheers.
Thank you so much! We worked very hard at it (perhaps too many hours...) But we had a lot of fun doing it!
Wow, the presentation of this game is impressive - the visuals, the voiceovers and the music create a compelling atmosphere. I had some difficulty understanding the gameplay (Took some time to realise that they had to be done in a specific order, and didn't know what to do in the graveyard section.) I liked the desert section with the mirrors! Great work and congrats on the submission 😎
Thank you very much!
We have to improve the player feedback, especially in the first and third island. Thank you for your feedback! It really help us improve.
The screenshots look pretty interesting. Unfortunately since it's made in Unreal there is no Web version and sadly no Linux build either...
I just finished watching MetalStorm's stream playing it. This one really rocks!
In some aspect it reminded me on RiME.
So, any chance for a Linux build anytime soon?
Since I can't play it myself (yet) I rated it based on the video stream...
Thank you very much for your comment!
Unfortunately, I don't think we can do it before the jam finishes. We have to see how it is done, solve any problems it can have and test the game. I apologize we haven't think of doing it before!
Rating based of watching MetalStorm Stream your game.
Beutiful world! what a great space and atompshere you've created here.
Personaly i prefer a little more direction in where I go. Seemed tricky to find all the pads.
But for a place to explore as you figure these things out, it's wonderful :).
Such and expansive game as well, with multiple "wolrds" to explore.
So much content in so little time! amazing.
Thank you very much!
Yes, we have to improve the player feedback. We will work on it after the jam.