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Death in Strange Places's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Mechanics | #47 | 3.917 | 3.917 |
Theme | #59 | 4.028 | 4.028 |
Aesthetics | #105 | 4.028 | 4.028 |
Music | #133 | 3.611 | 3.611 |
Sound | #148 | 3.306 | 3.306 |
Fun | #166 | 3.556 | 3.556 |
Story | #261 | 2.694 | 2.694 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
2. Me (CodeRed) and Keegan Clark (who made the music)
Did you use any existing assets? If so, list them below.
I'm not entirely sure if I need to list these, since they have zero attribution requirements, but I got 4 sound effects from freesound. https://freesound.org/people/IanStarGem/sounds/478812/, https://freesound.org/people/dsp9000/sounds/76405/, https://freesound.org/people/Fission9/sounds/474852/, https://freesound.org/people/samfk360/sounds/148897/. The other sound effects I made using this tool https://sfxr.me/. I'm also not sure if URP and by extention the 2D lights I used would be considered "existing assets", but there you go. I also used TextMeshPro.
Link to your source?
https://github.com/ItsCodeRed/DeathinStrangePlaces
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Comments
Controls really well and I love the style.
This game looks so good! The mechanics are amazing, the effects are really well done, it really feels like a full fleshed out game. Nice job!
Good job! The controls are smooth, the music and the visuals good, and the puzzles great. Congratulations!
Great game! The movement was amazing and I loved the fact that the gravestone spawned above which made for some very cool puzzles. Congrats.
Aesthetics and shadows were really a great feature in the game. Gameplay was easy to understand. Congrats guys.