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A jam submission

Highway to HeavenView game page

Submitted by MTBRGaming — 3 hours, 12 minutes before the deadline
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Highway to Heaven's itch.io page

Results

CriteriaRankScore*Raw Score
Story#1493.1033.103
Theme#2183.4833.483
Sound#2393.0343.034
Fun#2563.3103.310
Music#2733.2073.207
Mechanics#2873.1383.138
Aesthetics#4313.0343.034

Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game total?
1

Did you use any existing assets? If so, list them below.
Sound effects from freesound.org

Link to your source?
https://mtbrgaming.itch.io/highway-to-heaven

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Comments

Viewing comments 23 to 4 of 23 · Next page · Last page
Submitted

Great fun. Interesting mechanics! Like the idea that you get stronger through death.

Developer

Thanks!

Submitted

Great game! The concept is quite unique, and I really liked the beginning cutscene! Although at first I thought the game was starting during the cutscene lol. When the game actually started, it was quite fun! I loved all the different upgrades, and the way you could combine upgrades on your final life actually added some strategy to the game. My only complaint would be that maybe the game is a bit hard, although I could just be bad at it lol. Regardless, great game. Good job!

Also, maybe you could check out and rate my game? :)

Developer

Thank you! I'll make sure to :)

Submitted

This was a lot of fun, especially learning to take advantage of the abilities and upgrades. The art was also very nice 

Developer

Thank you!

Submitted

Cool idea with getting stronger after dying, much like my game but in a completely different genre. I was hoping the car would control more like a car when I saw the screenshots but it's fine the way it is as well. I would have liked a power up that lets you blow up cars in the way. 

Good start and well done.

Developer

Thanks for your feedback!

Submitted

The intro was a little too long, I thought the game was broken. 
Otherwise, quite fun, would have like to be eased into a bit better, start easy to get the hang of the controls and special abilities.

Developer

Yeah I've had some complaints about the intro already and I agree that it could definitely use some improvement. Thank you for your feedback!

Submitted

Good job. Fun little game. Great take on the theme. Enjoyed playing.

Developer

Thanks!

Submitted

Solid intro! And I really like the decent selection of upgrades you have on death. My favourite moment in the game was pushing through walls while using the blue dash ability. It feels really impactful and has a great force behind it. Very well done!

Developer

Thanks! I tried to make the dash ability pretty polished so I'm glad it turned out well.

Submitted

Really awesome to see, You had similar ideas for mechanics in a very different style game to what I did and I wanted to implement those mechanics, but you implemented them much much better them my self. 

Very good, its fun to play, its fun to learn, it plays extremely well. congrats.

Developer(+1)

Thank you!

Submitted

Excellent job all around! All your mechanics are well thought out and well-executed. 

Developer

Thanks!

Submitted

I love the intro! Was nice to see you flesh out the beginning and put the controls in there at the start. The gameplay was challenging but really fun. A good set of upgrades to help you get through the levels. Really great job!

Developer

Thank you!

Submitted

Nice game. It is well implemented but very hard. The random generator got me good by blocking all three lanes at the same time on first go. SPLAT! I was dead. I enjoyed playing it and the power up / abilities were a good touch. I think this is a good little game. 

Feedback: I also did not understand that I was in a cutscene at first and was thinking the game was broken until the ghost popped out, that is when it dawned on me. You may want to bring in some letter boxing or a vignette to make it feel like the player is watching something instead of expecting to interact with it. 

Developer

Thanks for the feedback! Yeah I encountered some of the three-lane blocking in development but didn't have enough time to fix it before the deadline. 

Submitted

Congrats on completing the jam! I loved the darkness. As other commenters said, it took a little bit for me to realize that there was a cutscene to start but it was smooth sailing after that.

Developer

Thanks!

Submitted

Nice! This was really fun. The abilities were cool, and enough of a challenge/learning curve on when to activate them. I think the way you had text and explanation when we first see the ghost should be extended to the beginning with the car driving so it's clear it's a cut scene. Overall the opening sequences seemed to just kind of hang, where i wasn't sure what was happening. Gameplay was top notch! Full marks!

Developer (1 edit)

Thank you for your feedback! Yeah, I think next time I make a cutscene I'll make sure there's an indicator of some sort. 

Submitted

This was a nice little game. I liked the cutscene in the beginning and I really liked how your abilities actually say what they do. The gameplay itself felt really responsive, so whenever I died I knew it was my own error and not something janky with the game. Great work!

Developer(+1)

Thank you so much!

Submitted

Didn't realise the beginning was a cut scene! But was fun once it got into the game, nice work! :)

Developer

Thanks!

Submitted

I didn't know it was an intro cutscene in the beginning, so maybe black bars in the bottom and top would be helpful. I thought the controls weren't working. But other than that cool game :)

Developer

Yeah that's a good idea. Thanks for your feedback!

Submitted

That was fun. I really like the intro and the game overall.

Keep it up!

Developer

Thank you!

Submitted

Nice submission! I enjoyed the visuals and sfx for the game. Gameplay was neat as well.

Developer(+1)

Thanks!

Submitted

Liked the intro and story was a little tricky for me but I could see you put lots into this :)

Developer

Thanks!

Submitted

Great job! loved the visual cues you get before a red car came.  It really conditioned my brain to avoid it.  A little difficult to understand the controls that are described in-game.  But you got some real depth in the game. Very impressive!

Developer

Thanks! Yeah, the controls are a bit hard to understand. Sorry about that. 

Viewing comments 23 to 4 of 23 · Next page · Last page