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The Ruined Keep's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Mechanics | #163 | 3.500 | 3.500 |
Theme | #200 | 3.542 | 3.542 |
Fun | #356 | 3.042 | 3.042 |
Sound | #402 | 2.500 | 2.500 |
Aesthetics | #430 | 3.042 | 3.042 |
Story | #492 | 2.000 | 2.000 |
Music | #634 | 1.417 | 1.417 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
Universal LPC Spritesheet Generator, Tazo_2D,JMO Assets, Sherbbs Particle Collection
Link to your source?
https://primortis.itch.io/ruined-keep
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Comments
Fun! I was doing a good job as the demon guy kiting a big mob of enemies and launching back fireballs every now and then when the knights decided to start running, and they got really fast and ganged up on me haha
Knights becoming faster overtime sounds like a fun "enrage" mechanic but unfortunately at this time it's a bug that seems to happen when the FPS gets low. I haven't been able to figure out why yet.
Edit: nvm I think I fixed it
Great job! I had a similar idea when I was brainstorming,
It was super cool mechanics, but I keep getting dead in the first minute! I am so bad!
haha. I was left with like 30 minutes to balance and tweak stuff so it could definitely use balance improvements.