I have run into a problem with Unity's UI that I can't seem to solve.
As you can see from the picture above, the 3D space turret is blocking the UI around it. This can make it very hard or even impossible for the player to click on the buttons when there are enemies, obstacles, and other stuff all around it. Is there some way of having the canvas or UI elements overlay in front of the world's 3D objects? I would appreciate any ideas!