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Tectonic Ecosytem's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetics | #401 | 3.100 | 3.100 |
Mechanics | #481 | 2.700 | 2.700 |
Fun | #625 | 2.200 | 2.200 |
Theme | #636 | 2.200 | 2.200 |
Story | #651 | 1.600 | 1.600 |
Sound | #797 | 1.100 | 1.100 |
Music | #801 | 1.100 | 1.100 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
No, I made everything myself.
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Comments
Cool and fun game! I recognize a certain board game mechanic and love how you remixed it into something completely different, very inspring! I find myself restarting a lot - those foxes are a pest. :-) Impressive that you made everything yourself.
It's a fun take on how environments effect survival. I think an indicator when you can't go (the animals turn) would be helpful. I was able to trap 4 foxes in on there own island and had around 6 bunnies, it was fun!
I really like the model used in this game they stand out, nice puzzles too. would try out my game and rate it according.
An introductiry tutorial or some more info (movement range of animals etc) would have been nice. But it's clean and simple enough to get a grasp on it by trial and error.
And after about 3 or 4 turns I can't seem to place a block, and I'm not sure why. It usually happens when I've isolated some rabbits/foxes on an "island". Possibly a bug when there are no rabbits in reach?
The idea is very nice though, I love these kind of 'ecosystem simulator' games, and I wish there were more of them.
I do like the puzzle idea that can be build upon. Not sure about the theme but its a lovely game nontheless.
Looks great! Very simple, elegant design. I think a more simple level with a tutorial that introduces mechanics one at a time would make this more approachable. Overall, nice work!