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A jam submission

Tectonic EcosytemView game page

Keep at least two rabbits alive at all times by pushing tiles in and out of the board.
Submitted by Xargen — 3 days, 7 hours before the deadline
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Tectonic Ecosytem's itch.io page

Results

CriteriaRankScore*Raw Score
Aesthetics#4013.1003.100
Mechanics#4812.7002.700
Fun#6252.2002.200
Theme#6362.2002.200
Story#6511.6001.600
Sound#7971.1001.100
Music#8011.1001.100

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game total?
1

Did you use any existing assets? If so, list them below.
No, I made everything myself.

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Comments

Submitted(+1)

Cool and fun game! I recognize a certain board game mechanic and love how you remixed it into something completely different, very inspring! I find myself restarting a lot - those foxes are a pest. :-) Impressive that you made everything yourself.

Submitted(+1)

It's a fun take on how environments effect survival. I think an indicator when you can't go (the animals turn) would be helpful. I was able to trap 4 foxes in on there own island and had around 6 bunnies, it was fun!

Submitted(+1)

I really like the model used in this game they stand out, nice puzzles too. would try out my game and rate it according.

Submitted(+1)

An introductiry tutorial or some more info (movement range of animals etc) would have been nice. But it's clean and simple enough to get a grasp on it by trial and error.

And after about 3 or 4 turns I can't seem to place a block, and I'm not sure why. It usually happens when I've isolated some rabbits/foxes on an "island". Possibly a bug when there are no rabbits in reach?

The idea is very nice though, I love these kind of 'ecosystem simulator' games, and I wish there were more of them.

Submitted(+1)

I do like the puzzle idea that can be build upon. Not sure about the theme but its a lovely game nontheless.

Submitted(+1)

Looks great! Very simple, elegant design. I think a more simple level with a tutorial that introduces mechanics one at a time would make this more approachable. Overall, nice work!