Really nice game! Great concept!
Play game
Riftwalker's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #176 | 3.556 | 3.556 |
Mechanics | #220 | 3.333 | 3.333 |
Theme | #274 | 3.407 | 3.407 |
Aesthetics | #284 | 3.444 | 3.444 |
Music | #440 | 2.630 | 2.630 |
Story | #464 | 2.037 | 2.037 |
Sound | #486 | 2.296 | 2.296 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
A* pathfinding project, Scribble Dungeons and Impact Sounds from Kenney.nl, Dynamic Music by John Leonard French from Unity Asset Store
Comments
Enjoyed it! The game is cute and really well made, I'd love to see more features like dashing or new enemy types.
We loved the style of the game, it's like our game (lol), nice mechanics, good job!
Bit over 13K points (if I remember correctly) and I do have to say that I enjoyed it, stayed a lot longer than I initially thought! Would have wished for more stuff though, like powers you'd get or that you'd be able to spend your points to buy some powers for example, so there would be a tradeoff between gathering as many points as possible, but having to spend them to get better and be able to beat other enemies (Like stronger ones if there were).
I did like it though and the atmosphere worked with the art work. First I didn't really realise why I would change world, since the enemies were as strong, gave as many points, but after I finished I read the description and realised that you can make it always a bit easier that way and realised why I ended up with massive amount of enemies spawning very fast, which I enjoyed though!
Thanks for the solid review, it would be great if I could have implemented some upgrades, but I did not want to overscope the game and instead spent more time on little tweaks. Originally I wanted to increase enemy defense as time passes and reset it when switching dimensions. It was a much transparent way to "force" the player to switch, but unfortunatly it felt really boring, so instead made the enemy spawn rate increase instead. Thanks for playing it and I'm glad you had fun! :)
Nice game! I think the game is really fun. The game was really easy to understand and start playing. When I put the game in fullscreen the size of the game screen doesn’t change. Music and sfx are nice but a bit low. Overall a nice game. My high score is 6300
This is fun, wow! Nice use of those scribble dungeons assets, too! My high score is 14100, curious if I can go higher.
Very good game feel! I wasn't sure what the portals did but I still played on anyways since it felt good
Overall great job!
Nice AI navigation around the world, good work on that and the game is fun to play :) would try out my game and rate it according.
Great style and good fun. I think upgrades along the way would take this to the next level. Great work and thanks for sharing!
Great idea., only couple upgrades away from being able to even sell! Levels, upgrades etc and you got it
Great idea., only couple upgrades away from being able to even sell! Levels, upgrades etc and you got it
11 300 on my first try, I really enjoy the artstyle! Simple yet elegant, I can see this being flashed to a whole game. Shop for some upgrades, some intriquet levels. Great job guys.
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