Thanks for the feedback - I really enjoyed watching the playthrough on youtube!
Dave Sutcliffe
Creator of
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Enjoyed the game, it's a nice platformer and the time switching mechanic works well. One thing I would suggest is I fell off the end of platforms quite a bit when I was intending to jump at the last second, but mistimed it. Perhaps implementing a "coyote time" mechanic to give a few frames margin of error when jumping after falling off the edge of a platform would make things feel a bit better. Good game though!
Fun game, I like the concept. It would be good to see it developed further! Please try my game if you get chance: https://davesutcliffe.itch.io/chronokill
Played and rated. Heres mine: https://itch.io/jam/gamedevtv-jam-2023/rate/2092526
I liked the character, the bouncing mechanic was fun. I think you've got the start of an interesting game here if you continue it in the future. I see from the description on the game page you had the idea of being able to absorb different liquids for various game play interactions; this is sounds like an interesting concept I'd like to see implemented. Nice work!
I'll rate yours this evening when I get back home. Here's mine: https://davesutcliffe.itch.io/chronokill
Great game. Played and rated. Feel free to give mine a go: https://davesutcliffe.itch.io/chronokill
A bit too difficult for me, but that's due to me being rubbish at these sorts of games. I couldn't beat any of the bosses but I did go through the practice mode to see them all. As mentioned in other comments, it could really do with some sound effects, but I did enjoy the music. I liked that the 3 bosses are essentially 3 different games with completely different mechanics. Good job!
I've noticed the same problem, and yeah, it's just due to the extra steps required compared to running a game in the browser that means we don't get as many ratings. I wish Unreal Engine still supported web publishing but it looks like that feature isn't coming back. I'm making a conscious effort to rate downloadable games this jam just to try and even out the numbers. I'll give yours a try too. If you get chance here's mine: https://davesutcliffe.itch.io/chronokill
An Interesting idea - I like the idea of using rock/paper/scissors to resolve combat. One thing I noticed is that movement and turning is a bit disorientating. I think this could be improved by slowly moving between the two positions or angles when the player presses the move / turn key rather than instantly moving there. Nice job!
Played and rated. I thought the music was good, and even though the graphics were simple I liked the animation on the character. Fun game, good job. Mine is here if you want a go: https://itch.io/jam/gamedevtv-jam-2023/rate/2092526
I liked the concept! Played and rated. Please give mine a go if you get chance: https://itch.io/jam/gamedevtv-jam-2023/rate/2092526
Played and rated! Please give mine a play if you get chance: https://itch.io/jam/gamedevtv-jam-2023/rate/2092526