nice and chill game! love it...
Good Spuun
Creator of
Recent community posts
thanks for playing :D, hope you are enjoyed! To win, you have to reach the door with the soul xD. Thanks for the playthrough, from it I notice some weakness and ambiguity of the game. really thanks!
If you like the game or want to get the update about this game in the future, you can also follow Good Spuun on twitter :D (Good Spuun (@GSpuun92889) / Twitter)
thanks for playing :D, hope you are enjoyed!
If you like the game or want to get the update about this game in the future, you can also follow Good Spuun on twitter :D (Good Spuun (@GSpuun92889) / Twitter)
thanks for playing :D, hope you are enjoyed!
If you like the game or want to get the update about this game in the future, you can also follow Good Spuun on twitter :D (Good Spuun (@GSpuun92889) / Twitter)
simple and fun game. First time playing, I don't understand where is the exit to next level. Second, I think it's better if the camera always centered in the screen because when I reach the far right position, it's hard to know what is in the left side, before I reach the corner left of my screen. Overall good job for completing the game!
pretty fun game. I don't think the switch character mechanic is impactful in the game. It will be better if you make the switch character mechanic more useful, so the game is more enjoyable and fun. Also, I think you also need to make the "collision" in the map more noticeable, I walk around the map and stuck for some time because I don't know if its supposed to be a collision tile (it's look like decoration tile). The enemy also not that hard to face since I can manage to make them stuck in the collision tile / in the "trap". overall good job for completing the game!
classic game that reminds me of my childhood. You can make it better by adding Music, SFX, n VFX, If you manage to find the good combination between the fx, it can make the game more enjoyable. I think you need to polish it a bit more so when the snake eat the food, it feels satisfying, and if you manage to do that, the game will be a different game I think. overall good job for completing the game!
thanks for playing :D, hope you are enjoyed!
If you like the game or want to get the update about this game in the future, you can also follow Good Spuun on twitter :D (Good Spuun (@GSpuun92889) / Twitter)
thanks for playing :D, hope you are enjoyed!
If you like the game or want to get the update about this game in the future, you can also follow Good Spuun on twitter :D (Good Spuun (@GSpuun92889) / Twitter)
thanks for playing :D, yes, that is really a problem here, thanks for the feedback
If you like the game or want to get the update about this game in the future, you can also follow Good Spuun on twitter :D (Good Spuun (@GSpuun92889) / Twitter)
good concept for always transferring dimension for 7 second. I hope the "square room" dimension is changed with more purposeful dimension rather than only square room. What I'm trying to say is, I think its better if you make both of the dimension, have the same impact and importance. For example, in dimension 1, you need to reach location A. In Dimension2, you need to reach location B. So there is something to do in any dimension rather than just waiting in a room for 7 second. anyway, good job for completing the game!
cool concept for the game. However, I think you can do better for the cooldown information. I think the cooldown progress bar is pretty hard to understand, I don't know how long I can use my ability again even with seeing the progress bar. I think, a mere text box will handle this job better than this cooldown progressbar. It is easier for me at least to understand if my ability is ready to use with text box rather than this progress bar (A text box that just say Ability ready to use, and will be hidden if its in cooldown, and show again if ready). Overall good job for completing the game!
yes, I agree that downloadable type game like ours will get review less than the browser one since the browser take less effort to play and we need to rate many game. It is a problem not only in this jam but also the problem in my previous jam. The thing that work for me is, if you rate 50 game, you will get half of the rating which is 25. I also do that in my previous jam and now I also do that. I rated 100 game and now get 50 rating. Especially for unreal user like us, where the game size will be far bigger than others. we should expect lesser rating from there, so I think we need to do many-many more rating than other dev's do if we want to get rated. at least that what I think :D.
thanks for playing :D, yes some more "kill method" is an interesting idea, thanks! Already rated n commented there :D!
If you like the game or want to get the update about this game in the future, you can also follow Good Spuun on twitter :D (Good Spuun (@GSpuun92889) / Twitter)
thanks for playing :D, hope you are enjoyed!
If you like the game or want to get the update about this game in the future, you can also follow Good Spuun on twitter :D (Good Spuun (@GSpuun92889) / Twitter)
thanks for playing :D, hope you are enjoyed!
If you like the game or want to get the update about this game in the future, you can also follow Good Spuun on twitter :D (Good Spuun (@GSpuun92889) / Twitter)
thanks for playing :D, hope you are enjoyed!
If you like the game or want to get the update about this game in the future, you can also follow Good Spuun on twitter :D (Good Spuun (@GSpuun92889) / Twitter)
thanks for playing :D, actually, I already encounter some unreal user too, it's not that few I think.
If you like the game or want to get the update about this game in the future, you can also follow Good Spuun on twitter :D (Good Spuun (@GSpuun92889) / Twitter)
thanks for playing :D, yes the unpossessable people really a problem. thanks for the feedback!
If you like the game or want to get the update about this game in the future, you can also follow Good Spuun on twitter :D (Good Spuun (@GSpuun92889) / Twitter)