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Last Stand: Necromancy's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Story | #334 | 2.625 | 2.625 |
Theme | #361 | 3.375 | 3.375 |
Aesthetics | #605 | 2.750 | 2.750 |
Music | #608 | 2.125 | 2.125 |
Mechanics | #660 | 2.250 | 2.250 |
Sound | #668 | 1.875 | 1.875 |
Overall | #750 | 2.125 | 2.125 |
Fun | #762 | 2.000 | 2.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
3
Did you use any existing assets? If so, list them below.
https://weirdoonthebus.itch.io/body-sounds-sample-pack https://tommusic.itch.io/free-fantasy-200-sfx-pack https://alkakrab.itch.io/fantasy-rpg-soundtrack-music https://kaylousberg.itch.io/kaykit-adventurers https://johncarroll.itch.io/orc-voice-pack
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Comments
Very FUN and UNIQUE idea on this game! AWESOME WORK!!! GREAT ART!!! NICE MECHANICS!!! This was a fun challenging game. Loved it.
Good assets and a very funny quit button, haha! I do think a basic tutorial would go a long way, but overall, nicely done :)
The quit button is epic! The story and environment is cool. It plays at fullscreen which made it super large and sensitive to mouse movement on my ultrawide. I was able to revive the archers, but couldn't figure out the buttons to collect wood. Good job on your game submission!
If nothing else, that's the best Quit Game button I've seen so far! Made me laugh. :D
I speedran the Let Her Die story campaign and I'm pretty sure I hold the WR now.
Pretty cool, love the cute skeletons. Probably you wanted to be able to place more guards / ballistas, but something may have been stopping you? An assault on multiple fronts would keep this engaging for longer
Yeah like i posted on the main game's page, didnt have as much time as i wanted to. Wanted more variation, being able to place it instead of predetermined spots, attacks from multiple fronts, more types of enemies including flying ones etc. Overrall pretty fun project and i might keep working on it, unsure as of yet.
I liked the main concept, but once I had all the things revived/built, there was nothing else to do. Also it's easy to get out of the fort, but impossible to get back in.