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Dadbod_actionfigure

105
Posts
5
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A member registered Aug 10, 2016 · View creator page →

Creator of

Recent community posts

Congrats on getting 1st!

Nice execution! I liked it. I goofed up my first try by not realizing that the berries were what would shoot. having the bee barrier on the back row was not smart of me. But I did much better on the next run

I loved the character design! the little girl almost looks like Nina from Full Metal Alchemist. I liked how you continued adding more animal types. The rams were tough to hit. I enjoyed this!

Thanks for playing!!

thanks for playing! 

thank you!  And thanks for playing! 

Thanks for playing. I agree. There's a lot that could be done with this. 

I'm glad you like it.  Thanks for playing!!

I picked up asperite and it is amazing for pixel art! Lots of fun to use too. I'd recommend it

The name didn't lead me to thinking it'd be a survivor's clone, but it was well done. I liked the dinosaur theme on it. I don't know why the dinosaurs drop/become human when they are informed, but nonetheless, it was a lot of fun. I died with 17 seconds left.  SO CLOSE

Great work. It was interesting to see a bomberman clone in 3d. it was a lot of fun

The lightning bolt made the explosions bigger

Very good work! and congrats on making all the art assets. I did that for my game and I know how much work goes into it. I'm still learning pixel art as well. I might be selecting a pixel art course as my choice  for the game jam

This is the first ever 3d seek and find I have ever experienced! very creative!

cyber + knights.. that's pretty cool. I couldn't really tell when I was getting hit though. I liked the character design!

Thank you!

thanks for playing!!

wow thank you so much! 

And yes I did the sprites myself.  The animations ended out looking much better than expected.  

Also level three has an enemy spawn point somewhere out of the way so you have to find it before the elevator will open.  Maybe I'll add a compass for something like that in the future

The graphics flowed really smoothly, but I did struggle with the depth perception a little bit. Brutal difficulty but that's not a bad thing.

Fantastic work! I liked the getting up mechanic. Reminded me of PunchOut

thanks for playing! 

thanks for playing! 

That was awesome! so much fun

That was great. I have made a puzzle game with the "affects all around" mechanic, but you took it to the next level with the moving pieces. very fun.

It gave me a bunch of errors i didn't think it would load. It eventually loaded and I thought it was amazing. I loved the enemy and how he chases down the street. Took me forever to find the gun store though

So at first, i was like I'm only going to play a level or two... but then i saw i was about to unlock a character. then i found out the characters have different attacks. That was awesome. I think you did a great job.

now that's s name I haven't heard in a long time.  Thanks for playing my game! 

thank you!  Glad you like it.  

thank you very much! 

thank you!!

thanks!  And yes that would be a great addition.  

My computer ran it a little laggy at times, but overall it worked well. I didn't realize until wave 2 that I could hold the first button down. I was unstoppable after that! It was fun.

That was brutal but fun. Loved the sound, music and sprites

Thanks!!

sorry about that.  I wouldn't be able to test it on Mac but maybe it can still be built?  I'll check into it

Thank you!! I'm glad you enjoyed it!

Reminded me of squid game. Feels like it is deeper than I realize.

the animations were pretty smooth and the little people running around randomly made it a nice challenge! good work!

That was very creative! I apparently failed. Probably with with stuff from the 1980s.

This was awesome. The map navigation was great and the fights were cool. Balancing the healing and regen while trying to attack as well. it was well paced i though.