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ivanlanc

113
Posts
6
Followers
A member registered Mar 08, 2022 · View creator page →

Creator of

Recent community posts

Thanks for taking another look! I am secretly glad that the game is having the desired rage effect! I added a youtube recording of my playthrough on normal, linked on the game page. Just had to double check it was possible to make it all the way thru!!

Thanks for trying it out. I have adjusted the controls a bit, and added a sensitivity control slider.

Thanks for playing! I am going to tune the difficulty. The idea is that you have to 'last' through the waves while keeping the cargo 'standing' on the platform, or at least that's my attempt at a funny take on the theme.

This is so much fun, it's all out carnage! The ammo box upgrades and the waves of enemies made for a lot of fun. It could be a bit harder, cos I felt like I could keep going indefinitely. Great job on your game!

This is so creative. The art is wonderful, I love the opening story cinematic. The game itself is fun but quite challenging! As others have said, I played with D help down the whole time, just in case I came across a line of ants. Nice job on your game.

I liked the overall presentation and very much enjoyed the multi directional dash gameplay. I thought it was a bit unfair that my own thorns from dashing would kill me, but it did add to the strategizing of where to best place them. Well done on your game!

I love those wonderful cat drawings! Alas I was unable to ever save all the cats! Nice job on your game jam submission.

That was a fun concept. Successfully blocking and then returning a devastating blow felt very satisfying. I like the low poly style, too! Well done on your game!

This is a very clever approach to a platformer game. I bet there's all sorts of cool mechanics you could explore here. You should keep going with this concept! Great job on your submission.

Thank you for updating with a web version. The game is fun, and I really like the artwork. I think with a couple of different weapons or powerups the gameplay would last a bit longer. The music is very fitting and I like your take on the theme. Good job.

Fun little game, and I got the concept quickly. Would be great to inject a bit of narrative into it. Good job!

This is really cool and interesting. I love the setting, characters and the overall mood. The mechanic is a strong concept and I would love to see this more fleshed out. I didn't really need to move any of my characters backwards. I got to the end and the game seemed to stop at that point. It would be cool to go to a 2nd round. Well done, this has something really special to it!

The graphics look great and I love the little setting that the game takes place in! The game seemed intriguing but I must have just been really bad at it. Even on easy mode it was over in a matter of seconds! Nice job on all the work you've done on this project.

I tried my best but couldn't figure it out. All it seemed to let me do was turn the water on/off with CTRL. Maybe you can add a bit of info on how to play this game! I loved seeing the volcanos in the background.

This is really interesting and evocative. Great cut scene at the start. The gameplay is interesting, the music and sound design is great. I don't want to admit how long it took me to find my way out the first room!!  Nice work on your game!

Well presented and a great concept. I would not make a very good pirate! But I had a lot of fun playing. Nice job!

Good job with your submission. The size changing idea is really fun, and it would be cool to have a maze where you also need to go super small. Nice work!

That was fun! The game is working really nicely. It's fun learning the locations of different items. Good job.

Very atmospheric and creepy. I did manage to get extremely lost. I couldn't figure out how to do anything with the terminals, the action button only seemed to make my character jump. I would recommend publishing the game from godot with the package included in the executable. Good work!

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I like the opening music but unfortunately couldn't get the game to start. It looks like the buttons are cut off on my screen, and I wasn't able to resize the window. I tried it on two different monitors.

Ultrawide:

Laptop:


This is fun and you achieve a lot of good gameplay from these simple shapes and mechanics. I wasn't very good at attacking, I think it was due to not having a firm grasp of how long I needed to wait to attack again. And those red guys are killer! Throwing some basic art in, even if stylized, will help for engaging players. Nice work!

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Nice job on this submission! The cinematics at the start were really fun - great instinct to smash to black for the car crash, and use sound fx. The game ran a little sluggish on my machine, and was auto-full screen which made it quite big on my ultrawide. I think you could add some pick ups around the place to add some more dynamics to gameplay. Also, 3D sound would help the player orient to where they are being shot from. Well done!

The quit button is epic! The story and environment is cool. It plays at fullscreen which made it super large and sensitive to mouse movement on my ultrawide. I was able to revive the archers, but couldn't figure out the buttons to collect wood. Good job on your game submission!

Very fun and engaging game! I loved the story setup, the cute dinos and the well balanced gameplay, which felt fair but still provided ample challenge. The upgrades were creative and enjoyable to try! Well done on your submission!

This was a fun and well thought out gameplay experience. The level is very large and interesting. I couldn't figure out where the rooftop of the county office was - I think I needed a hint or a waypoint marker! Great submission to the jam! 

This is really funny and creative. The story is great, the art is really cool. The dog transformation was very unexpected! Every time I picked a stan, they'd die immediately! I would have liked to see what happens when you win! Well done on your unique submission.

Congrats on your submission. The art is nice to look at, and the control scheme works well. I found it pretty hard to progress, as I would die almost immediately - maybe that is the point? For some reason, the sound and music didn't work for me. You did a good job on your game and should be proud of your work!

I like the art and level design. I couldn't figure out how to play it. You have the start of something good here. Nice job!

Nice job on your game. The art is really neat. The game could do with a much faster playing speed, and the ladders are a little janky. Well done on your submission!

Nice work. It's fun to play and satisfying to mince the humans. It could do with a UI to restart the game or adjust options. Well done!

Good job! My computer had a bit of a tough time running this, it might need some optimizing cos it shouldn't be struggling to play this at full fps. The shooting was satisfying and the game is easy to enjoy. Well done!

The pixel art and color palette are really nice. The game is solid, but it is over all too quickly! Good job on your submission!

This was fun and comical. I liked the setup and the creative use of paintings as towers for defense. It could do with some balancing in the amount of enemies and waves, it ramps up quite quickly and it's tough to even place the paintings down in time. Good job!

This is so neat. I love the pixel art and the quality of sound fx. It feels nice and juicy to shoot and take down the enemies. I would like to see a bit of enemy variety, and I bet you can do some cool mechanics with the different playable characters. Great work!

This is fun and light-hearted, with an impressive array of pickups and work put in. I would love to try it multiplayer, but I just messed around in my own server. I think it's a tron type game, which made me think how fun and cool it would be if the dog's torso itself stretched to your actual length. That would be really fun! Good job on all your hard work.

This is really fun and intense. I found the controls a bit difficult to get used to initially, partly because of W not jumping but also a lot of things happening on screen, and not sure who was getting hit with bullets. Well done on your game. Good job!

Good job on your game! Very creative use of systems to have the different features of faces for recognizing the virus to shoot at. It is quite challenging to track down the correct viruses, it would be kind of neat if there was a hint ('last seen in NE quadrant'). And something to raise the stakes a bit - maybe the virus infects areas and you have to uninfect them by killing the host virus. Great work!

The art is so cute, and the music goes well with the whole presentation. I enjoyed the story element at the start. I couldn't quite figure out what I was supposed to do - if it's a loop hero type thing or a collectathon, as it looked like some features weren't yet implemented. Well done with all the work you managed to do in a short amount of time. 

This is fun and interesting. I found it a bit difficult to see the smaller details, and I wasn't sure why sometimes I couldn't shoot when I wanted to. Well done on your submission!

Really nice job on your game! The different enemies were fun, and the power ups added just the right amount of balance to sometimes equalize the odds but still provide ample challenge. I did find that there were certain angles where if the zombie is right on top of you at the front, the shots didn't register as hitting them. Well done on putting all of this together!