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Timeporter - RoBug Invasion (Jam Edition)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #36 | 4.033 | 4.033 |
Aesthetics | #38 | 4.367 | 4.367 |
Mechanics | #85 | 3.667 | 3.667 |
Theme | #100 | 3.967 | 3.967 |
Sound | #122 | 3.433 | 3.433 |
Fun | #145 | 3.633 | 3.633 |
Story | #189 | 3.100 | 3.100 |
Music | #439 | 2.833 | 2.833 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
Sounds and Music
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Comments
Very cool game! I was pleased to see you have infinite lives because I jumped off the map a lot :D
Hah - as long as you enjoyed the journey :D
But nah dealing with lives would have made it difficult - I did want to mix up the spawn positions to remove the exploit of throwing containers, then jumping off to extract with them, but ran out of time :D
Damn, this game is good! If someone told me this was a finished release that took a year or more to develop, I would’ve believed them. Handling of a character is parfect.
Thanks, I enjoyed making the controller for the character - hopefully I can use it in future projects!
Thanks for playing <3
Amazing all the stuff you put in there in 10 days!
I want to see you work one year on that: we'll have a really nice game.
Also love the mix of gathering resources / building defenses!
Really nice one!!
Thank you!
Hah I would love to stay focused for 1 year :D
Wow this looks absolutely incredible! Can't believe how much you got done in 10 days, the level of graphical polish is insane. Took me a while to figure out how everything worked but I got there in the end. I think the platforming is maybe a little too hard, especially when the character doesn't have legs to gauge the jumps! Just exploring for resources was fun enough without the extra difficulty, but honestly I'm just nitpicking, I really can't complain about anything else.
Really impressive stuff!
Yeh, I have been thinking about that, might have to add some particle system to show where you are "standing"
Thanks for the kind words - really enjoying learning the graphics, learning new things every day still <3
the art style, the animations and particle effects are on point, relay loved it, great job.
I just had a small issue where my camera was drifting to the right.
Do you have a gamepad connected? it has controller support, but didn't have time to hook up the menus so didn't shout about it.
Thanks for playing
indeed I have, now its looks like a client side issue, lol
Very cool, I really like the resource gathering part. And the art style is awesome, great job!
Thanks you for your nice words and thanks for playing