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TimofeySop

50
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A member registered Jul 13, 2022 · View creator page →

Creator of

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This game is absolutely insane; I am at a loss, you might say. I am baffled, confused, perplexed, bewildered, puzzled, and almost certainly discombobulated. The songs have thrown me off guard, to say the least. It was fun.

The game was tough but fun. The atmosphere and the idea of consuming souls for powers are definitely cool. I enjoyed playing it.

This game is absolutely delightful and insane. The details, like the dangling bag with medicine, are lovely. I love the weird mix of traditional platforming and something 'Getting Over It'-esque. Really unique game. Good job!

The game is literally that scene from The Office. It's a cool little game.

The idea with the candle was fun, and the dying animation is creative. I really liked it.

When I just started, I was so stressed I forgot what mustard is. Later on, it became a really chill game. For some reason, the ambiance is mesmerizing, but that's beside the point. As others have pointed out, the game is unbelievably complete. Good job!

Good to know!

It is a fun, really polished game with satisfying graphics, mechanics, and sound design. As others have already pointed out, the replay is bugged, but it's not a big deal.

This is absolutely, undoubtedly, a game about balancing a broom. It doesn't promise more or less. It is free from an endless cycle of dopamine stimulation and broken promises. No worries, just broom.

The warp effect is really good. The setup is the kind of 'indomitable human spirit' story I like. I had a good time playing it overall. Good job!

The idea and execution of a reverse tower defense game are just wonderful here! It turns out there is a lot of strategy that can go into seemingly samey hordes of enemies. The upgrades work well, and humans building new towers as the game goes on is a wonderful touch. Good job!"

This game was SO much fun, as I love Battlebots. However, at the Adept Airheads (with bodies in the shape of a flame), it became impossible to win because I didn't have that body type yet. The breathing room with the weight class was so small that I could only use the most basic third Battlebot, which couldn't even impact the battle. I think you need to fix that issue, especially since I see one of the reviewers had this problem too.

Love the sound design of this game a lot. Everything comes together so nicely. Had a great time playing it.

It is a great, fun little game. I love the interpretation of the theme. The shaders in this game are done perfectly.

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Some solid game mechanics you've got here. The main gameplay loop activates the 'number go UP' part of my brain. With the addition of sound and some tweaks, it could really have success on mobile in my opinion.

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I liked the introduction; it was quite funny. Also, unlike many others, I reached the ending, so you can call me an epic pro gamer. Well, seriously now, the mechanics are actually fun; I just wish there were more levels.

Making a game about programming fun is certainly a great achievement, even if you don't have to code in the game itself. It is also really cool how you managed to create some non-ASCII art that actually fits into the theme. Additionally, this game is full of the exaggerated swagger of a solo programmer rapidly going insane.

This game is fun. Really reminds me of the good old flash games, especially the visuals. The variety of enemies is a nice touch.

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The movement in this game was very fun. The destructible environment was a really nice touch. All the tickets my character got during my best attempt probably couldn't be covered by all of Jeff Bezos' money.

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Damn! The game has much more depth than I expected. I definitely have to play this game more :)

I like how all the elements come together here. The game overall is cool, but I had performance problems in the browser. You might consider reducing the number of grass blades in that version, I guess, but the FPS was still very much playable.

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Had a good laugh playing this game! The fact that aliens come from all directions, but you can only shoot up, down, right, and left, leads to some interesting strategic decisions. The art is beautiful and sets the tone perfectly.

Really liked the setup! The game itself was fun to play, but I wish survivors didn't sometimes both shoot at the same enemy simultaneously, wasting ammo. However, this is mostly me nitpicking.

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The idea is cool. I also really liked the Vampire Survivors aspect, but for some reason my first Ice buddy either didn't spawn, or was lost somewhere (while ui said I still have one), so you might check if it's a bug.

Fun game. The frog is cute and silly.

It is the best reimagining of tetris I have ever played or seen by FAR. From the very start mechanic is understandable.  If you are going to go further with this project you really have to port it to mobile.

This game is both more accurate and more scary than Terminator. Perfect exacution of an idea. It is really cool that art that stands up for human creativity is actually creative! Also I learned that "Drawing Hands" by Maurits Cornelis Escher is one of the most proficient weapons of destruction.

Nice to see here a game that isn't made with Unity, Unreal or Godot getting some traction. Didn't know that RenPy allowed games to work in browser. Nice work overall.

Good to know!

Hell, I want to taste what bro's cooking that is worth fighting an army of seagulls. Really positive game, had a great time with it.

This is a nice game. I could definately see why you binded placing and taking turrets to different buttons. At first it seems unintuitive but later in the game it is so convinient.

Thank you for playing! Mouse sensitivity is really low by default but can be adjusted in the options. After your review I tried to make this information more obvious. We really appreciate your review!

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I don't believe it is caused by a controller, it is very low by default. Actually you can adjust mouse sensitivity in options. I made an update that renames options to "mouse sensitivity".  There is also a neat option to test it before launch). Thank you for playing!

Damn, this game is good! If someone told me this was a finished release that took a year or more to develop, I would’ve believed them. Handling of a character is parfect.

Wow, this is the first time I've seen a puzzle game here. I liked the narrative. I wish I could give this game 6 stars for the story!

Damn, the reloading mechanic is really clever! It's also interesting how this game manages to create an atmosphere even with simple visuals.

It is probably the most presentable game in the whole game jam.

The overall idea of the game is really cool. After you get used to the interface it feels very natural. Also characters interact in quite interesting ways.

Crabs are the ultimate lifeform, as evidenced by carcinisation, which makes a snail's bravery even more impressive. The gameplay loop is engaging; I like it much more than traditional tower defense.

I really liked playing it even with myself. The character handling and perks are fun. Playing it with another person is probably a blast.