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Final Stand's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music | #855 | 1.134 | 3.000 |
Theme | #923 | 1.512 | 4.000 |
Aesthetics | #944 | 1.512 | 4.000 |
Mechanics | #964 | 1.134 | 3.000 |
Fun | #972 | 1.134 | 3.000 |
Sound | #979 | 0.756 | 2.000 |
Story | #983 | 0.756 | 2.000 |
Overall | #1045 | 0.756 | 2.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
All of the audio assets I used came from Pixabay. They include: "male_hurt7", "080902 shotgun", ""069321_Light Machine Gun (M249)", "Hard Slap", and "video game music loop 27629".
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Comments
I could load the project, assuming it was fixed as the latest upload was an hour ago.
Multiple types of guns is a nice touch to surviving in a small arena, but I wasnt sure if the projectiles were always hitting and it looked like occasionally an enemy would spawn so close to me i would almost get stuck as I was usually running backwards and they were running into me. Good to see it got fixed so I could get try it out though.
Couldn't load project, .pck file missing. Also if your game is also on Godot you should be able to export it as HTML game to make it playable in a browser, I'd suggest to look into it!
Thanks for the heads-up! That's great info to know. I guess I learned something from the actual submission process itself, too. :)
Trust me, you didn't miss much haha. It's just a survive as long as you can kind of game with basic mechanics as a test to see if I understood navigational meshes and a few other concepts.
I'll definitely look into the export feature, and my next submission will be a legit attempt. Thanks!
I wanted to try your project but ran into the same problem as ForeChin. Don't worry learning from the submission process will only make it easier for the next one!