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Stand Up's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #415 | 2.750 | 2.750 |
Story | #488 | 2.250 | 2.250 |
Music | #520 | 2.500 | 2.500 |
Aesthetics | #605 | 2.750 | 2.750 |
Overall | #750 | 2.125 | 2.125 |
Theme | #812 | 2.000 | 2.000 |
Mechanics | #813 | 1.750 | 1.750 |
Fun | #832 | 1.750 | 1.750 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
credits are on game page (as credits.txt)
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Comments
Well, it was ok I guess. I felt I was missing content, and a story.
I agree it needed content. Story would only matter if I was looking to have a story score.
Thanks for playing and the review.
A unique challenge, this game pairs captivating artwork with superb mechanics. It kept me engaged from start to finish. Great job!
Good job on finishing your game. I liked the way the crows crashed after hitting them with the stands. I found it fun to mash the spacebar and mouse buttons so that you create a wall of music stands.
I was considering changing behaviour, like letting the stands go through each other. But it's kind of interesting if you have to time it. Or in your case build a wall.
Wasnt too much to play but I tried it out and played it on my youtube channel, if you want to check it out and my feedback you can here
Thanks for the review.
It's hard for me to put in a lot of time into projects, though I'm getting better about that. I'm pretty new to Godot too so a lot of the time I did spend was on learning.
I don't think I will do more with this, but I did have a lot of ideas. Like the random enemies or obstacles.
I'm glad I decided to do stuff with physics, it had interesting effects.
"Weird Boss Music" was the name of the background music. In hindsight I realize that would be confusing.
Nice work for using a new engine, I havent tried Godot yet but seems like a lot of people are using it recently.