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Ninja Sprint's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Mechanics | #44 | 3.857 | 3.857 |
Overall | #117 | 3.714 | 3.714 |
Sound | #123 | 3.429 | 3.429 |
Aesthetics | #222 | 3.714 | 3.714 |
Music | #274 | 3.286 | 3.286 |
Fun | #308 | 3.286 | 3.286 |
Story | #476 | 2.286 | 2.286 |
Theme | #683 | 2.429 | 2.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
Character: https://10kstudios.itch.io/free-2d-platforming-character Tileset: Used and modified https://shane-lee.itch.io/cartoon-2d-platformer-tileset-free Springs: https://thegemdev.itch.io/2d-platform-assets-1 Font: https://www.1001freefonts.com/8-bit-operator.font Bing Sound effect (Coins) and 2kicks (death sfx) https://dannerz.itch.io/free-sound-effects-2 Spring SFX: https://zzox.itch.io/100-sound-effects Test level music: https://finalgatestudios.itch.io/music-pack-1 Tutorial Music: https://ailascott.itch.io/fightwave-16-bit-retro-fight-music-free-creative-commons Background Musics: https://yyyn0889.itch.io/swngyills-retro-music-pack-vol-001 Arrow Icon: https://www.flaticon.com/free-icon/up-arrow_608336 (Also in the in game credits)
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Comments
I enjoyed playing this and I appreciate you going to the effort of including a tutorial level, which was acutally quite simple to do, but I loved the execution of it and it really helped me when I started playing the game. I think the game is actually fairly challenging, which makes a nice change. I died a load of times but I slowly managed to make progress and get better (slightly) after each go. So overall this was a fun game with very cool mechanics - great job.
Congratulations on your first Godot game! It's a nice take on an endless runner with polished presentation, but the controls were quite hard to remember. I'd love to play this with a proper controller with Face buttons though! A great start! :)
nice. just level design is not good... level 1 and space, space, s, rmb, s, space, rmb, ... its hard for a no reason... like rotating fire beams in mario level 1-1 :D dont rush it to extreme at the start :D good game, level design is poor
I used Godot for the first time for my game as well, great job on the game!
Wow, I'm not sure I made it past the first level. This game is really challenging. I found myself often pressing the wrong keys for the action I was going for, and some of the collisions were very unforgiving. Congrats on making your first Godot game! I enjoyed it.