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A jam submission

Last Stand before the OutbackView game page

Submitted by ctrelen — 23 hours, 46 minutes before the deadline
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Last Stand before the Outback's itch.io page

Results

CriteriaRankScore*Raw Score
Story#4412.3662.800
Aesthetics#4453.2123.800
Theme#4743.0433.600
Music#5142.5353.000
Sound#5462.3662.800
Overall#5552.7043.200
Fun#5952.5353.000
Mechanics#6212.3662.800

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game in total?
1

Did you use any existing assets? If so, list them below.
Yes. (Also listed in game credits) **Art** - https://limezu.itch.io/moderninteriors - https://alifdoll.itch.io/pixel-food-asset - https://minzinn.itch.io/pixelvehicles - https://otr91000010.itch.io/cactus-packa **Audio** - https://joshuuu.itch.io/short-loopable-background-music - https://kenney.nl/assets/impact-sounds

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Comments

Submitted

A solid foundation for a game, love the presentation, but are Oz customers really that impatient? Either way, I enjoyed it! :)

Submitted

Great little game! The customers are very impatient, so I ended up neglecting anyone who came in one side of my store--maybe there could be a way for the player to move faster or a longer timer for customers? Thanks for sharing, really cute and fun.

Also not sure why it isn't linking me to my game, but I submitted https://flavedogame.itch.io/engulfed if you want to check it out :)

Submitted

Your customers suck, way too impatient :)
Nice job though.

Submitted

An original interpretation of the game. The game itself is fine but it feels like the customers come in way too quickly and besides the fruit, it isn't clear where to find the other elements. Not that it is hard to figure it out but it wasn't intuitive for me.