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Abyssal Defense's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Mechanics | #118 | 3.571 | 3.571 |
Fun | #246 | 3.429 | 3.429 |
Overall | #393 | 3.143 | 3.143 |
Theme | #540 | 2.857 | 2.857 |
Aesthetics | #616 | 2.714 | 2.714 |
Story | #808 | 1.429 | 1.429 |
Music | #851 | 1.143 | 1.143 |
Sound | #853 | 1.286 | 1.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
none
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Comments
Fun game. Good mechanics.
Well done on finishing the game jam ! Hope to see more from you in the future ! :)
Looks like the game from the Youtube tutorial... But I used it too in my other project. Good game and it was fun to play!
Nice tower defense game. I really miss some musics and sfx. Anyway, nice one!
I really enjoyed the game, but I will say a thing I really enjoy about tower defense games is that you fill up the entire map with these towers and you just see a bunch of things flying around the screen and enemies moving. And I felt that the beginning levels felt like they were just about to reach that point and then the level ended.
I would've liked if you stretched out the beginning levels a bit more so we could get to that point but it was fun. Also I couldn't finish. Half way through I died in a level because I bough a lazer thing in the beginning and it didn't kill anything and I just died and then when I hit retry the game just didn't start.
Small bug but maybe you could look into it. I know when I had this bug in the past, it had to do with me not unsubscribing to events after they're destroyed but I don't know how you coded your game but that may be a place to look at if you did use events.
This game worked well, even when I lost the same way. But I had the bug in my other game. Strange.
Congrats on completing the jam!