Very FUN and UNIQUE idea on this game! AWESOME WORK!!! GREAT ART!!! NICE MECHANICS!!! This was a fun challenging game. Loved it.
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Endless Night's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Mechanics | #435 | 2.846 | 2.846 |
Theme | #543 | 2.846 | 2.846 |
Aesthetics | #569 | 2.846 | 2.846 |
Fun | #585 | 2.577 | 2.577 |
Overall | #616 | 2.500 | 2.500 |
Story | #646 | 1.885 | 1.885 |
Sound | #871 | 1.192 | 1.192 |
Music | #878 | 1.115 | 1.115 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
No! I made everything myself :) Hands took the longest to make that's why everything feels empty
Comments
Awesome submission. Great work modeling the arms! You’re off to a great start with the mechanics as well. :-)
Well done modeling everything your self.. the game looks really weird, in a good way :)
nice idea! try to export it into AR/XR and u will have an amazing game.
Nice job! I really like the atmosphere here and it was very easy to pick up and play. It seemed to alternate between waves of 2 and 4 enemies for me, so I gave up a little while after. Enjoyed what was there nonetheless!
Yeah lol thank you :)
I only had about half the time because I was finishing up another game jam that ended half way through. And I spent like 3 of the last five days just working on the arm model and then another day working on animations. So I only had about a day to work on the gameplay and level. So I didn't make much variety in the waves. But I am currently working on reworking this game, adding better visuals and stuff so hopefully a bit after the jam voting period ends I'll update with more waves and actual enemies :)
Great job modelling the hands yourself, that's super impressive! As a suggestion, the mouse sensitivty on the main menu should be a little clearer, maybe a slider that starts as a default value to give some context on was a good/valid value would be.
I enjoyed the graphics, controls, and animations. The shooting needs work. Adding sound would propel your game to new heights. Thank you for sharing and making a fun shooter.
Solid job. I had some issues with the attack not always triggering when I wanted it to. I thought it was a cooldown between attacks at first but then was able to do rapid fire. Was that a power up? The movement was great! The UI and lack of sound was a bit rough but considering this was a solo effort it's pretty amazing. Great work!
Yeah there is this bug with the shooting, I believe it has something to do with how I set up the animations for the firing. I think if you are able to let go of fire and if your quick enough start firing another charge, it will not fire the previous charge. But thank you I appreciate it! Yeah the sound and UI definitely need some work
Pretty cool concept. I like the idea of having a different randomized power-up after every wave! Figured out the game mechanics pretty quickly, only problem was that the character kept turning right for some reason. Obviously, it needs sound as well but other than that, it's a pretty neat game.
Yeah sound is a huge thing I think it's missing. Thanks! I think the reason it was randomly turning right for you and this is just a guess. is because you might have had a controller connected and the stick was pushed weirdly. That's the only reason I think it could be happening but if not then it's a bug and I have to look into i
I was missing sound, should it be there? Nice work making everything from scratch, I think alike.
Took me a while to figure out that i needed to look up! But after that it was clear to me to shoot at the balls dropping!
Liked the 3D modelled hands QOL improvements would be music and sfx to go with the cool visuals.
Really liked the clear control scheme tutorial on the itch page!
The atmosphere looks great!! :D . Almost every time I play a 3D mouse aim jam submission I get sick instantly but this one, nothing at all :D The submission actually looks sick and those HANDSSSS!! Great work! ^^
This game desparately needed sound, it took me a while to see the enemyies coming from above perhaps a little direction at the start would help.
Great submission. I like the story and the aesthetics but would have loved to hear what this interesting world would have sounded like. Those arms looked sick! Nice modeling! 💪
Your submission page looked very good and professional! I like the 3d aspects of the game and I think I stared at the sun too long. Took me a little bit to figure out you had to shoot the diamond to start a wave off and that the spheres came from above! I didnt really move around much, just aimed and shot the red things. Maybe giving a reason to explore the arena would add depth. Adding music and sound also would help a lot for the game experience.
I havent tried 3d yet, looks difficult to do! Impressive visuals
Thank you! I appreciate it. yeah, the plan was for the game to be more polished but I had never created a 3D asset for a game either and the arms ended up taking like 3 days to finish with animations and all. And I started the jam half way through because I finishing up a different project.
I'm thinking about going back and touching a few things up. But I appreciate you playing :)
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