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One Last Siege's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #79 | 3.806 | 3.806 |
Theme | #99 | 3.968 | 3.968 |
Music | #134 | 3.581 | 3.581 |
Overall | #138 | 3.677 | 3.677 |
Mechanics | #141 | 3.516 | 3.516 |
Story | #150 | 3.194 | 3.194 |
Aesthetics | #249 | 3.677 | 3.677 |
Sound | #282 | 3.097 | 3.097 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
sounds from freesound.org, music from opengameart.org, most art from Kenney or Quaternius
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Comments
Fun game, obviously needs some balancing, liked the frantic juggling of the lanes
well done and good job
Lovely feedback, I appreciate that thanks :)
Nice submission. I am struggling with the game though. Maybe the peasants should cost less to spawn. I feel the cost of everything should be reduced. It takes more than one peasant to take down the weakest enemy, and you constantly have to field them to defend against attackers. That doesn’t leave much to be able to train, let alone spawn any of the other units.
Thank you :)
It’s seems to be a common concern that the game is too hard and needs balancing. I will take your feedback on board when I improve the game later down the line. Appreciate it, and of course thanks again for playing 😁
Had a hard time to stop playing. This is a fun experience, but it was a bit difficult for me. This was fun!
That’s what I love to hear! I’m glad you enjoyed playing. Don’t worry about the difficulty, the game is hard. Even I struggle to stay alive 😂
Thanks for playing 🙏
Excellent game, I loved the overall theming & how you need to frantically stop multiple lanes
But yeah I do agree with the previous comment, resources are incredibly scarce! I could hardly ever unlock any troops before dying, and even if I do manage to unlock them I would just die due to running out of resources. I think a separate resource is needed (maybe earn gold from killing enemies?)
Either way it's a pretty solid idea, great job!
Thank you :)
I had an idea to add gold or something similar originally. I stuck with just the one resource in the end to keep things simple so I could work on everything else. I will look into adding another resource when I take the game further. Thanks for the constructive feedback, appreciate it!
Very cool submission! Not sure if I was missing something, but I found it very difficult to manage my population enough to unlock new types of troops as well as holding off the enemies.
Thank you! :D
It is hard to scrape up the numbers, it builds up very, VERY slowly. I didn't find enough time to balance things properly. But It is something I will fix as soon as the jam is officially over and I can update the game again!
This was excellent. My favorite game so far. Good gameplay. Addictive. I couldn't always figure out how to make the upgrades work. By the way, thanks for letting us all know about Kenney assets. Wow, I wish I'd known about them sooner! Thanks for sharing this!
Thank you! That means a lot. It definitely needed a better tutorial but I whipped up the tut in the last half hour of the jam haha. Glad you enjoyed it though.
And no worries. You should follow Kenney on his socials, he makes some great stuff and its always free to use :D
This was excellent. My favorite game so far. Good gameplay. Addictive. I couldn't always figure out how to make the upgrades work. By the way, thanks for letting us all know about Kenney assets. Wow, I wish I'd known about them sooner! Thanks for sharing this!