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A jam submission

Last StandView game page

Can you lead your units through the maze, past the enemies and to the finish?
Submitted by VikingDao — 53 minutes, 48 seconds before the deadline
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Last Stand's itch.io page

Results

CriteriaRankScore*Raw Score
Story#8521.3092.000
Sound#9001.0911.667
Aesthetics#9301.5282.333
Music#9370.8731.333
Overall#9681.3092.000
Mechanics#9911.0911.667
Fun#9951.0911.667
Theme#10011.0911.667

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game in total?
3

Did you use any existing assets? If so, list them below.
Paragon iggy and scorch assets and free assets from quixel bridge

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Comments

Submitted (1 edit) (+1)

The ball of go places. Played it a moved the units and got the "you win".

Submitted

I have no idea what's going on in this game. I see the ball and maze and some things on the map but everything is static and I can't move the ball in any reasonable direction.

What am I supposed to do?

Thanks

Developer(+1)

Sorry, instructions were in description. 4 units at bottom are yours. You left click to select them and right click somewhere to move them. Right click attacks enemies (though is abit janky when enemy moves). The ball is just to stop them ai pathing from start to finish in one click. End goal is to get one player to the gold plate at the top of the map at which point the game ends. Sorry there's not more, it was a very late build and is killing me i can't change more..... Watch out for:

Another Last Stand

In the future

Submitted(+1)

Thanks for your reply, I had another go and won. I used the ball to block the AI so it couldn't follow me haha.

Developer(+1)

Whatever works lol

Submitted(+1)

The controls were kinda funky I didn't really understand what you were suppose to do with the ball, it'll be cool if the maze was more bigger and complicated but its a good attempt at a game, good job :D

Developer

In truth the ball was not meant to exist and i still can't find it in the files. The controls are something i definitely want to improve in many ways but after a few issues and no prior knowledge on unreal before the jam, i only managed to get the basics from the course down, add the end goal. i will be revisiting it though and addressing the issues you raised cheers

Submitted

Noob question here: I've downloaded the zip file. How do I go around playing the game?

Developer

I have a nasty feeling it may need unreal to play it, that is one thing i am unsure on, hopefully it is able to just be unzipped and used but if not please let me know and i will do my best to rectify it tonight and message you with the progress

Developer

After some research i believe i uploaded the project as a zip file so after some research i believe i have found out what to do and am currently packaging the game which should produce the playable product..... Options were to configure as project settings, DeBugGame, Development and shipping so i have packaged the game as shipping configuration as feel this should be the version most likely to be playable. Any issues please let me know, though i will post to confirm with you once i have uploaded that file

Developer

Apologies, i did infact mess up and have spent the last few days researching how to package the game correctly, including downloading the SDK drivers and such joy. Currently i am uploading a new zip called last stand and that will have one folder in with an application file called rtsgamejam (it has an unreal logo). i have tried it and it worked fine for me so, if you're patient enough to download it again, please let me know if you do have any issues. the notes on the game and install instructions have also been update, basically the rtsgamejam.zip is still there as was submitted in time for gamejam. the last stand zip is the exact same game but packaged so it can be played rather than as an unreal project. if you don't see the file yet then it may be you have beaten my download to the punch as i am replying to you as the new zip uploads