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How was your Day 4, folks?

A topic by DRAKOSEA created May 28, 2024 Views: 284 Replies: 17
Viewing posts 1 to 4
Submitted(+2)

I slept most of the day and only worked for about 6 hours when excluding several breaks and preparations.

I'd been boosting myself using dark chocolate, but I know that it's not something sustainable. After this jam, I'll change into cocoa without sugar and just eat instant noodles if I need emergency energy boost.

I'm trying to do Tai Chi regularly, though some days I had to skip since my body couldn't push any further like how it was yesterday. My eyes was sored to the point that it felt dry and rough. That's one of reasons I slept a lot.

So the most I made was just the boss character with all the animations ready to make into game character.

I'll try to finish the rest of the assets in the next session. So I could spend the rest few days try to finish the entire game which is rather big. I'm not sure if I could finish it up honestly, but it shouldn't be impossible to have the playable build before the jam ended.


Submitted(+1)

Looking good! Do you have any eye drops? I have some that I keep on my desk for when my eyes start feeling dry from staring at a screen, and I find that they really help.

I finally got the menu and options screens finished today, as well as some of the in-game pop-up screens. I decided to share two of my finished pieces below. The first is a zombie, he will be one of the starting enemies in the game. The second is the audio menu. The games name is in the middle of the record, but I hid it before posting because I want to keep our game idea a secret until we have it submitted, and the title gives it away a bit.



Submitted

Good job on your progress. Are you working with your team, as to referring as "our" ? Or you're referring to yourself as "We, us, our" ?

Well I don't have an eye drop. I know that it'd helps. But I think it's fine to not using them, because whenever my eyes hurt, everything else also starting to go wrong. Basically I just need to eat enough, drink enough, and sleep a lot.

If I somehow use something which helped me avoid some urgent pains, it could reduced the alert sign of my body and ultimately ignored everything else until I'm totally broke. It's better to rest properly than cheating with mint tabs.

Submitted

I'm in a team with one other person. I'm doing the art and some of the coding, and my teammate is doing the majority of the coding. I'm hoping to try making some music as well, if I have the time.

That's very true! I have a problem with dry eyes, so I always keep eye drops nearby, but drinking lots of water and getting good sleep is the most important thing.

Submitted

Well if you want to start with music, I recommed you try mixing preset loops within DAW of your choice first. It's much easier than trying to compose your own music notes.

Submitted

Great idea and progress ! What game engine are you using ?

Submitted

Thank you!

I'm using Godot as the engine, and Clip Studio Pro for the art.

Submitted (1 edit) (+1)

Still learning Unreal-Engine!!!

BTW, if you want my advice on keeping your body in tact, I recommend that you divide your progress in to smaller tasks and also, dont feel bad to use assets ! In fact, what you could do is find an asset of 3D model you need that somewhat matches your artstyle, then re-texture/re-color it !

Submitted

My goal is making my own assets. IF I don't have time, I'll make generic simple gameplay and submit.

I think I'm fine handling my body. I'd been through worse and this is already a huge improvement compared to back then. I think I'm on a good track toward a better healthcare.

Submitted (1 edit)

That's just great to hear ! I understand your goal and why you would want to, I usually always do everything myself too. But for that IF you don't have time, or if you're stuck, feel free to ask, I don't have as much Unreal knowledge as you, but I'm a fast learner and while you working on something else I can real quickly find the answer to your problems at any point !


PS : Love that new enemy you added !

Submitted

I'd say the majority of time I used in the work is on the designing in my head before actually make them. Though it's not a good approach for many people since it's hard to visualize them, it's much faster for me to work this way since my hands are not as fast as my brain.

Submitted

Of course ! Trust me I do that alot...

Submitted(+1)

This is a late post, but I haven't worked on my game at all yet today, so I'll just give an update as of last night. Finished 90% of my game, I think. UI, gameplay loop, scene management all working as intended. I still need audio and to crush some bugs with animations, but I'm really proud of where I'm at for my first game jam. 

Here's what I have so far:

Submitted(+1)

That's looking really good, great work!

Submitted

Thanks!

Submitted(+1)

Like the concept alot ! And great pixel art !!!

Submitted

Can't take credit for that, it's the free assets I used from: FoozleCC - itch.io 

Submitted

That's already good. It's better to finish early than late. Then we could spend time experimenting on this or that after the fundamental finished. Well I'm still at the risky point though because I don't know if I'd finish in time lol