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Thank You.

A topic by crazyhoundgamedesign created Jun 07, 2024 Views: 108 Replies: 2
Viewing posts 1 to 2
Submitted(+3)

I just wanted to say thank you.

Thank you to GDTV for making the jam.

And thank you to everyone I have engaged with during the jam.  I won't have a lot of time to play the next couple of days, I will try where I can, so I wanted to say thank you now in case I don't get the chance.

I really appreciate all the feedback I have received, it's my first jam and it has given me the confidence to keep learning and moving forwards with game development.

If you're reading this and haven't played my game yet, thank you for participating and being part of this community, and here's a link as well.

https://itch.io/jam/gamedevtv-jam-2024/rate/2746560

Submitted(+2)

It was great interacting with you crazyhound, you were always a positive influence! I liked how you tried to rate games that weren't getting too many ratings because I felt like everyone who submitted a game with effort deserved recognition and the way the rating period works it's impossible to do so. I tried to follow your lead and I hope the ratings and feedback I left on games that had single digit ratings made those developers feel seen!

Submitted(+1)

Thank you, I think I was lucky with this game jam, between engagement with my game and the community.

I entered the game jam on a whim, not having any real confidence as to how I'd do.  When I noticed other people posting in the forum that it was their first jam, I followed suit not knowing the normal flow of a jam or whether or not people would be responsive to the "I'm new at this" post.

After the ratings went live and I started to get some feedback, which was reassuringly positive, I noticed the option to go through games without ratings.  To me it made sense to focus on those games as there are a lot of people like me doing their first jam, and didn't think it would be fair for my game to get some attention, while others missed out as I had the time to engage with the forum at the start of the week (retail jobs are terrible for weekends, but you get time in the week that others don't).

I really appreciate the engagement I've had in this jam, and the feedback.  I have got the chance to play some interesting games all in various points of completion and some with very interesting concepts.  And I have had the chance to engage with some positive people who all seem to appreciate, not only making their own games, but trying to support others wanting to make games.

I don't know if all game jams are like this one, but as experiences go, this has been a good one to start with.