Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Brasikona

78
Posts
35
Followers
54
Following
A member registered Oct 21, 2020 · View creator page →

Creator of

Recent community posts

Gonna tell my kids this was Vietcong.

September 2022? Let's go!

No, naše hra jaksi nemá gameplay, ale to je jedno :D Měly bychom pak hodit řeč nad plnohodnotnými a dodělanými / opravenými hrami! 

Thank you for playing. We're sorry about the intro but I'm glad you like it. We're going to continue with works on this game, I want to add some bluffing and some other mechanics to be it more fun and "playable" (the game should originaly be Prší, but no time). Also we will add new dialogues and maybe more opponents. We will see... Thank you!

Přiznám se, že jsem taky netušila, co se děje, muselo se to zvrtnout až někdy v závěru vývoje. Nakonec jsem z toho byla tak zoufalá, že jsem hrála až do ztráty prstů na nohou! :D Díky za zpětnou vazbu ohledně čísel, asi je doplníme, aby to bylo jasnější, přece jen to nejsou standardní motivy, tak veřím tomu, že to může být matoucí, když je člověk vidí. A samozřejmě díky i za pochvalu. Jamy jsou fajn, ale ty závěry a výsledky mohou být fakt frustrující, když si to člověk tak pěkně vysní! :D Vaši hru se mi zrovna dohrát nepodařilo, vždycky mi zbraň zmizela kdovíkam :( 

Yeah, Zirisek is an amazing artist! https://www.instagram.com/zirisek_art/
I want to improve this concept in the future, we will definitely add some bluffing, maybe some other mechanics (we didn't think about it so much because of the time), we will see... But I'm afraid the finger cutting will stay :) Or it should be the final phase.

Thanks for playing and the feedback!

Well, the game originally should be Prší (okay, I wanted to invent some new game, but the programmer would probably kill me!), but on the Saturday morning we realized we can't do it in time. So this was my fast substitute "gameplay" idea to keep this concept, because we already had many cards finished and we just didn't want to let it go. 

We are going to work on this, I'm not sure about Prší now, but I definitely want to add some bluffing etc. to this concept. And of course more dialogues, maybe more opponents, who knows... I'm glad you're liked it! 

Wow, good job with the music. And thanks for the tip, I'll try it again tomorrow :))

(1 edit)

Ale cením trpaslíkovskou referenci!

Nice visuals, I like the movement, also great music (is it your own?). Unfortunately I didn't become the first ever to see the Sun, it's pretty hard and combat is kinda clumsy... Well, maybe I'll try it again in few days! :)

I like the art, but i miss the sounds. It's pity it's unfinished, also I lost the gun (two times) when I tried to use doors, it just disappeared or I don't know.

I'm not sure what I'm doing wrong. My cell misses almost all the food, there's simply no way a cell can eat more than two pieces before the others eat five pieces... :((

WUT? Weird game, but ok. I can pet doggo – 11/10, thanks.

I really like the idea and visuals. Gameplay is simple, but it works. Unfortunately I can't finish the last level – I'm not sure if the game is too hard, or I'm just lame... :) 

Pardon, pardon, pardon...
1) Hra je zatím pouze v češtině, nedostatek času, chápete.
2) Tento build je nekonečný, bez závěrečné obrazovky.
3) Jo, a na prolog se taky musíte kouknout na YouTube, eh: 

I see. Of course, the time is a hard enemy, we had the same issue (how unexpected, heh). Anyway, are you going to release some new version after the jam? :)

You're right. We had to fix the amount and speed of beams. It should be fine in the new version which we're gonna release after the jam ends. Thank you for playing our game and your feedback!

Thank you! We still try to improve our gameplay – we shall see how people will react to new version after the game jam. Thanks for playing and your kind words!

Thank you for playing! Glad to hear that!

General Kenobi!

(sorry, I couldn't help myself)

Okay, I'm noob, it's official. I can't make it over the 4th wave :D

Oh no... Damn you, people! My poor last youg mammoth fella... :( 

Nice idea, good mood and I love animation, especially that one guy with a shovel! :D

The voice-acting really surpis

Ah, I didn't notice you have a gitlab link on the game's page. I'll try it tomorrow!

I didn't expect it to be so much fun, it's really clever. Simple graphics but catchy gameplay. But the sound would help a lot.

Oh... Okay... I don't know what to say :D 

Not my type of game, but I like the idea, planets and interface. Unfortunately I miss sound in the game or some music at least. 

Does this game have an end? Maybe when or planets have 0 population? I play it for 20 minutes now but I have still 6 functional planets, so I'm not sure :D

Very short but really impressive adventure! I love the artstyle and I'd like to see more! The music is also very good and I like sounds in the game but it should be more of them. 

Unfortunately I must critize (non)interactivity – I wasn't sure if I did right step when the character suddenly walked across the bridge but nothing happened, or when she had a special animation of "nothing". But I believe you know about this. Nevermind, this was really good, beuatiful work!

12? Damn, I'm noob! I have to try it again tomorrow! :D

The game really engaged me, so I'll try the updated version, thanks! :)

Wow! This is really good! Nice visuals, catchy and polished gameplay and it's fun to play. How many waves has the game? I wasn't able to get over the fourth wave :D

Unfortunately I miss sounds in the game, it would be so much better with them... :(

Wow, a RTS made in 48 hours, nice! Visuals are simple, but I like the style, good sounds and music too but I have it just in the left channel for most of the time :/ I'd like to see some tutorial or tips but I suppose it wasn't done because of time. But good job, really. 

If it wasn't for the controls, I would have liked the game more. Interesting idea, and nicely done, but I find the controls annoying. Nice graphics and especially that poor little guy. He's cute.

This is so nicely done! I love the animation and mood of the game. But I agree, it's frustrating to start from the beginning again and again. But still, very nice game!

Unfortunately I can't run the game :(

Wow! Nice art style and it's fun to play thanks to controls and animation. I really enjoyed this, one of the best games of this GJ!

Oh my God, this is so great! I love every part of it! Beatiful art style, funny story and game mechanics, great sounds, good (and cute) ending! This is perfect, I'm amazed! I'd like to see a full game like this! Best game of this GJ for me!

Nice! It's very meditative to me, I really enjoyed it!

(1 edit)

Glad to hear that, our artist and composer worked very hard on it! And I agree, the gameplay needs some improvements, that's why we still work on it  and appreciate every feedback. We already have version 0.2 with faster gameplay and we can't waint to upload better version of our game after the jam ends! Thank you once again! 

Thank you, we're glad you like the art and sound! We already improved the gameplay and we're still working on it thanks to feedback here and by some other people –  we're going to upload some better version after the jam ends. 

Btw. Well, we know the satellites can collide, but I think nobody tried push them... Interesting, we'll take a look! :D