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A Solitary Cure's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Adherence To The Theme | #16 | 3.556 | 3.556 |
Overall | #29 | 2.689 | 2.689 |
Audio | #30 | 2.556 | 2.556 |
Innovation | #32 | 2.556 | 2.556 |
Game Design | #35 | 2.556 | 2.556 |
Graphics | #51 | 2.222 | 2.222 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Interesting little game. I like how you incorporate both the numbers 2020 and about the year of 2020. The graphics are pretty good too. Some feedback I have is that the tutorial does not provide much information. There are no controls or keys or how to complete the game. The font and text are a little big too, which makes it harder to read. I was pretty confused at the start about how to play the game. I suppose I'm meant to disinfect the red flashing people but whenever I click and go up to them, and disinfect them nothing happens. There are also barely any people in the city so maybe generate more? This game has potential and can be way better. Keep up the good work!
Amazing Idea. Maybe a dynamic camera would have been an amazing addition.
Control were very weird.
Don't forget to play my game as well.
Instead of going to the spot, character takes random steps.
An interesting idea for a game! I had a little trouble with the controls, sometimes it seemed like my character had a mind of its own where it was going, and when civilians were behind a building it was difficult to tell if the spray was working or not because I couldn't see. But I think with a little bit of tweaking to those two things this could be a pretty fun little game! I like the design of the hazmat suit player character :)
Thanks for the valuable feedback. It really means a lot to me and my team.:)