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DisAlienate's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme Use | #15 | 4.500 | 4.500 |
Design | #33 | 3.700 | 3.700 |
Gameplay | #44 | 3.100 | 3.100 |
Overall | #46 | 3.360 | 3.360 |
Fun | #50 | 2.600 | 2.600 |
Originality | #55 | 2.900 | 2.900 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What was the theme you used for your entry?
Create A Flight War Game
What was the most challenging part of making your entry?
finding time to create the game and also testing the game
What was the most fun part?
the process of creating the game
Anything else to add? (important controls, assets used, special mentions, etc)
i used the free skybox texture in the asset store: https://assetstore.unity.com/packages/2d/textures-materials/sky/3-skyboxes-25142#reviews
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Comments
This was cool! The core mechanics of flying around ans shooting worked really well and I liked the models for the ships. I do wish there was a way to tell where the ships were in space as flying around trying to track the bullets was hard especially when you didnt know how far away things were. A little hyperspeed or something might be fun :) But also I probably played this for way too long because there was something very relaxing about it too :) Nice work!
woah thanks man! Yeah im thinking of updating the game once i have the time again, thanks for this game jam i finally started doing something again that are related to game development.
Kinda flashy and hurts my eye when the player shooting. Bullets flying all over the place but I never get hit lol. I wish there were more mechanics in the game like barrel roll, hyper speed or homing missiles would be nice.
yeah that's true, i really feel like its lacking in so many ways, maybe after the game jam and if i find the time to update this i'll add more mechanics in it, thanks for the feedback anyway.
Really liked it, felt a bit confusing sometimes if my shots were hitting and sometimes a little too long for them to hit or for the enemies to die, but still awesome, would be cool since the enemies take some time to die if an enemy HP bar was added to kind of show your progress on killing the enemy.
Otherwise great work, really awesome 48 hours game ^^
yeah it felt like that for me too, its made quite carelessly and i havent really thought of creative mechanics or interactions in it, if i have the time again maybe ill improve on the gameplay or the premise itself, thanks for the feedback! your game is cool btw..
Thanks for playing my game ^^
Game runs awkwardly, premise itself is nonsensical, would have been great if more creativity was put into it. Felt kinda boring despite being a shooter
yeah i felt that too, well i cant really put much into it since time is limited and i just created it for quite a couple of hours, well except for the 3d models, they took me quite a while, so i havent really put much feel into it. Maybe in my future projects i can improve on things to do and hopefully have the time too, thanks for the feed back!
Not bad. Not bad at all :)
thanks! though i felt like its really lacking, well if i had the time again i might continue to work around things to improve well im kinda new in this stuff hehe thanks for the feedback!!
Nice job with all the 3d models!
thanks! though i think i just carelessly created them and the game itself is lacking since i just created all of it for this gamejam well its my first submitted entry ever so this felt nice thanks for the feedback! your game is great btw