Nice challenging game! I saw you already discussed the up-to-jump thing in the other comments - I went ahead and made myself a build that uses A to jump, and with that I was able to finish the game. Some nice level design with a few different tricks to figure out, and good potential if you wanted to expand it into something bigger.
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SASSAFRAS THE GAME's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #23 | 2.143 | 2.143 |
Technical | #24 | 2.571 | 2.571 |
Overall | #24 | 2.429 | 2.429 |
Originality | #25 | 2.714 | 2.714 |
Polish | #25 | 2.143 | 2.143 |
Graphics | #26 | 2.429 | 2.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Addictive but hard technical platform game.
- The controls aren't too polished, and the audio is just too repetitive.
- Nice concept! Took me a while to get into, due to the slippery physics and sensitive controls - playing with the D-Pad on a real GBA was almost impossible, so I switched to an emulator and resorted to using savestates. But I'm glad I perserveered - the layered music was very cool, and the ending was really funny!
Repository URL
https://github.com/evsamrob2/sassafras
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