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A jam submission

Ninja Tower (Gameboy Advance)View game page

An infinite tower climbing game
Submitted by Fighter19 — 5 days, 2 hours before the deadline
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Ninja Tower (Gameboy Advance)'s itch.io page

Results

CriteriaRankScore*Raw Score
Technical#273.0003.000
Overall#293.1673.167
Graphics#303.1673.167
Polish#303.0003.000
Audio#322.6672.667
Originality#412.8332.833

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • It’s a bit hard to control, but nice concept.
  • Addictive, smooth controls, good risk/reward mechanic of going for big combos vs. playing it slow and safe! Sound effects were funny, music could've been longer and more interesting, but overall I had a great time with this!
  • Good entry! It could be a bit better with more variety: things like obstacles/enemies, levels to beat, etc.

Jam ROM submission

Ok - understood! I attached the GBA ROM file as "MYGAMENAME_jam.gba".

Type of submission

Game

Existing assets
https://finalgatestudios.itch.io/ninja-asset-pack
https://www.gamedevmarket.net/asset/super-pixel-dungeon
https://soundimage.org/looping-rhythms/ (Action Rhythm 6)
https://github.com/gbadev-org/gbajam24-assets

Tags

Platform

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Comments

Submitted

Takes me back to playing icytower in school :) Nice work!

Submitted

Cute and simple! The sliding mechanic and acceleration make it really hard to control, turning what should be quite simple into a challenging nightmare. 

Submitted

It doesn't feel like combo-ing is the optimal strat for this.

Developer

The ground tiles were made by Locus-motion for this entry.