Pretty cool, the character's physics are nice and the die's even nicer. One of the enemies surprised me by freezing for several seconds and then one-shotting without giving you time to parry; tough luck!
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Trials of Chaos's itch.io pageJam ROM submission
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I feel like the enemies would work better with less health, so that you can kill them with just a couple of good dice rolls, but it's a fun and unique mechanic regardless. I like that you can aim the attack in different directions too. Also, I was very surprised with all the effort you put into the intro! The music does go away right after, but it comes back for the next level. Are you planning on making new versions of the game in the future?
Regarding the enemies, my plan was to have the slimes be hard at first then stop being hard once the player got some more die faces with higher damage. That's part of why the chest early on has a really good die face in it. Unfortunately I had to keep reusing the same enemies with more health because of running out of time before I could finish coding the other ones.
I am currently working on a windows port for people who aren't comfortable using emulators. Other than that I'll wait to see how many people actually play the game before deciding on whether to make more versions.
Oh, and thanks for playing.
i thought the "dice-roll-based combat" being throwing a *literal D6* at the enemy and having the face value show on collision was really clever! there's definitely a fair few in-jokes here that i'd be better equipped to appreciate if i knew more about hololive, but even still, the writing's amusing and the character artwork and animation is cute, and making a text renderer wiþ Odd English characterſ was a nice touch, too.
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