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A jam submission

SaboteurView game page

8-bit, 8-level puzzle/stealth game
Submitted by Nirc (@nircgamedev) — 3 hours, 19 minutes before the deadline
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Saboteur's itch.io page

Results

CriteriaRankScore*Raw Score
Soundtrack/SFX#513.0123.300
Interpretation of the secondary theme#593.1953.500
Gameboy Soul#603.3783.700
Gameplay#662.8303.100
Overall#673.0313.320
Graphics#972.7393.000

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

I kinda gave up on level 7. It's very difficult to gauge when exactly the coin will distract them. When I finally got past them and did the computer there's not really any room to distract again before the other guy comes back. And given the movement isn't grid-locked it's also very easy to just just stuck when going through a door and impossible to just turn around without moving.

It's otherwise a great game, and very well done for doing everything yourself (I think I only ever did that once, I rarely do music). Good job!

Submitted

Simple and fun puzzles, though there is an element of clunkiness to the collision detection. It's clear most things have a big square box even though the visuals rarely coincide with how they are detecting collision.

Submitted

Overall, a fun puzzle game! Congrats on doing and learning everything yourself.I think some of the spots like in level 7 were tight and I couldn't exactly figure out how the coins worked, but I had fun and really enjoyed the music and audio!

Submitted(+1)

Good thing the guards have short-sightedness! Great game!