Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

UrbiEtUrbi

323
Posts
5
Topics
18
Followers
10
Following
A member registered Dec 29, 2020 · View creator page →

Creator of

Recent community posts

Hey my team would like to collab, i have a post on the discord in #team up, message me if you"re interested

ye boi

Hi, im looking to join or form a team, I'm a unity developer with many jams under my belt.

great game!

Thanks for the review, there was a bug that prevented you from shooting. It has been patched and another build uploaded if you wanna try it again :)

Thanks friend, the game was actually completely broken. I've pushed and update and if you want you can give it another shot :)

Hi, I'm a Unity Developer with 6 years of experience; jams and other projects, looking to join a team. https://urbi-et-urbi.itch.io/

(1 edit)

Have you ever had a dream that you, um, you had, your, you- you could, you’ll do, you- you wants, you, you could do so, you- you’ll do, you could- you, you want, you want them to do you so much you could do anything? if you missed the joke :)

Thank you friend! I wish we pulled of a cleaner game, I know it feels kind of raw still. But thank you for the kind words, it means a lot!

Great job and very nice visuals!

I gotta admit, the layered backgrounds we're a bit too much for me, I became a bit nauseated after some time. Other than that you did a great job!

Amazing work! You should be really proud of this game.

fixed! nice drawings :)

I can see the potential, I've followed you to see the progress down the road. Keep on jamming!

(1 edit)

The problem I see is that the player will experiment (this is good) and will receive an unexpectedly harder challenge on his first playthrough (this is bad).

Maybe the items wear off after a certain amount of time, or can be toggled off. Or the ability to send them is unlocked during the playthrough instead of all at the start. In this case, the player would still have to opt-in to use them and increase their challenge.

Cool vibes all around, well done!

Well done and fairly challenging!

Thanks, that really was the kind of vibe we were going for

Cool idea, this my is favourite game so far!

Very nice! Good controls, liked the difficulty curve. I would prefer the game (or the protagonists future self) to mandate when you get the items from the future based on need since you can get the paradoxes going from the getgo, but I can see value in letting the player decide too. All in all, gj!

Great game, especially if this is your first game. Hit me up if you wanna join up for a future game jam bro

Haha loved it! Poor Hubsi though, after my bad gameplay he might need to go on a cleansing diet.

Nice game,  a really cool spin on the pacman formula

(1 edit)

Thanks friend, we might have bitten off more than we could chew with this one, thanks for the positive review! 

Truly a classic :D

Very cool concept and also very fun and challenging!

Amazing work!

Very cute, gotta be in my top 3!

Cool game, I got absolutely wrecked by the opponent though :D

Cool little game you made here, I wish cooling my machine was as easy as this :D

Cool game! Loved the vfx and transitions and such :)

Hi thanks for the great feedback. Yeah such things often happen with little to no external testing with the time limitations. I didn't even notice the text color (im partially colorblind whoopsie), nice catch!

Hi thanks for playing our game! No, not really, but we did throw some away because of the time limit.

Amazing, the attention to details and interactions with the environment are immaculate! 

I think this game has potential, and even though you tried, you couldn't make me hate it! A very fun experience all in all. (Sidenote: one of the coolest things that idk if were intentional is the ability to dash and if timed perfectly dodge at the same time, just that mechanic makes me think of possibilities for an action game.)

This is a win in my book! Great job!

I beat the game (I think, there we no more houses to be seen). I adore the mc art, especially the way his eyes end up a bit closer together when going sideways. Good job and keep jamming!

Great visuals and music! EvilPixi smashing it again :)