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Mildew's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Interpretation of the secondary theme | #50 | 3.368 | 4.125 |
Gameplay | #64 | 2.858 | 3.500 |
Graphics | #79 | 3.062 | 3.750 |
Overall | #99 | 2.613 | 3.200 |
Gameboy Soul | #109 | 2.654 | 3.250 |
Soundtrack/SFX | #150 | 1.123 | 1.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I really loved the interpretation of the secondary theme in the game mechanics and also the controls felt pretty good, it was like oh another platformer....wait, this is different, I like it. It lacks a bit of context/story/objective in some way but it is also pretty straightforward in understanding what to do. Great work!
Glad you enjoyed it! We didn't have time to include more context and tutorials, but we are happy to have made something enjoyable at least. :)
I really like the graphics and pot swapping mechanic. I'm not too sure what happened after watering the flower but I ended getting stuck in a different part of the level.
Did you get softlocked? Sorry about that, we didn't have time to polish the puzzles. I am not sure which flower you are referring to. Could you please give more details?
Such a creative idea! Keep working on this idea, it makes for a very cute platformer and creative "plant" powerups!
Thank you, we definitely will!