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GWoolley

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A member registered Mar 27, 2017 · View creator page →

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I really love this entry! Its got fantastic graphics and sound with good level design that plays into the mechanics. I did find the lack of checkpoints to be extremely unforgiving in the later level where you had to bounce on top of enemies with blind jumps; The collision for bouncing on the enemies especially over the first pit caused a lot of deaths where the monkey's fall speed is extremely fast and doesn't seem to be clamped.

I really like that the tutorial is in the form of animated gameboys. The banna collectibles seem quite pointless and detracts from the game as there's no reason to explore these huge levels when a one hit death is extremely penalising.

The monkey's dance is nothing short of amazing!

Overall I could see this being a really great game if further developed.

I really like the graphics and pot swapping mechanic. I'm not too sure what happened after watering the flower but I ended getting stuck in a different part of the level.

The game looks and sounds fantastic! The gameplay is fun but can feel quite unresponsive at times as I press the attack buttons but nothing happens.


The tutorial is extremely confusing as I tried switching over to an xbox controller when it talked about pressing the A/B buttons to do things, but it turned out that I was supposed to press entirely different buttons on the keyboard.

This is a really polished entry, the music and graphics are amazing! My only criticism is that its far too easy to accidentally kill your team by slightly walking off the screen.

I really like how the bosses incorporate the main theme of a level into their attacks, even though it takes a long time to get back to a boss its worth the challenge of beating them.

I really like the stealth mechanic, although it is a bit hard to tell if you're in line of sight at times.

A really fun concept with some really nice art and animation. It's really weird having the shooting plant firing in the opposite direction to what your facing.