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Rune Raider's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #282 | 2.404 | 3.400 |
Soundtrack/SFX | #308 | 1.980 | 2.800 |
Graphics | #310 | 2.404 | 3.400 |
Interpretation of the Secondary Theme | #314 | 2.687 | 3.800 |
Overall | #326 | 2.291 | 3.240 |
Gameboy Soul | #351 | 1.980 | 2.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game match the theme?
My game follows all the Jam rules. In addition to the topic of space, my game has the mechanic of pushing boxes and fitting them into spaces to continue in the game.
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Comments
Good game! I like the color palette & character design a lot. The game can be challenging since you can block yourself off, but there should be a checkpoint feature so you don't have to restart.
Congrats on your submission! I liked the artwork and the way the overall design of the game. I felt like the music became repetitive after a while. Some of the levels felt really big, like there was a lot of screens to go through in order to solve the level to collect the 3 runes. Overall though, it's a neat puzzle game.
Thank you very much for the feedback, I appreciate the criticism and I will improve the game in the future.