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On Time For Halloween's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameboy Soul | #299 | 2.791 | 3.222 |
Gameplay | #325 | 2.021 | 2.333 |
Interpretation of the Secondary Theme | #331 | 2.502 | 2.889 |
Overall | #359 | 2.021 | 2.333 |
Graphics | #367 | 1.925 | 2.222 |
Soundtrack/SFX | #380 | 0.866 | 1.000 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game meet GBJam's theme?
Gameboy themed spooky game about escaping the underworld to be with the humans!
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Comments
Thanks for the feedback, everyone. There's a day 14 update up and I hope it's reasonably better for you to enjoy.
I strive to grow so I created a list of my conclusions for this Game Jam, I post it here as accountability, and in hopes it might help someone else, too, in the future. It would also be nice to look back on in a year if I'm still doing this then :)
Here it is:
Conclusions:
Lessons derived from them:
Nice work! The art style is really charming.
At first I wandered aimlessly to the vast void of the underworld. After I returned back I saw the "portal". After a couple of jumps I lost, but did not understand why. Anyway, nice entry, but the missing sound is a bummer.
Really cute game love the main character sprite! Also really enjoyed the escape and hiding mechanics felt very nice!
Great effort! I actually featured your game in my livestream review:
Thank you for playing! I'm sorry you didn't get to hear my average music and sound effects, maybe next time :)
Hope you enjoy my game!
Known issues:
Please let me know if you find anything else!
Some levels and features didn't make it to GJ build.
Unfortunately, this includes sounds and music, and many more animations, which I had prepared.
Depending on free time, I'll implement it for the final build after the judging is done :)