Nice atmosphere and gameplay, congrats!
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Crow Fly Home's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Soundtrack/SFX | #87 | 3.651 | 4.000 |
Gameboy Soul | #169 | 3.560 | 3.900 |
Overall | #187 | 3.305 | 3.620 |
Gameplay | #200 | 2.830 | 3.100 |
Graphics | #221 | 3.286 | 3.600 |
Interpretation of the Secondary Theme | #245 | 3.195 | 3.500 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game meet GBJam's theme?
I did my best to make my game as atmospherically spooky as possible. There is heavy rain and thunder, the palette is dark, and the music is ominous. Not to mention: the player is lost and hurt in a dark forest. I wanted to convey "spookiness" without using traditional horror or Halloween themes (as a personal challenge). I also consciously made the decision to make the player incapable of hurting/killing enemies in order to accentuate a feeling of helplessness (also they're just frogs, who kills frogs).
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