Play game
I threw the stick at the cat's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #97 | 3.154 | 3.154 |
Overall Gameplay | #170 | 2.769 | 2.769 |
Overall | #201 | 2.615 | 2.615 |
Graphics | #236 | 2.385 | 2.385 |
Gameboy Feel | #276 | 2.154 | 2.154 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.
Comments
Funny game! I included it in my compilation video series of all of the GBJam 5 games, if you'd like to take a look :)
Cute cat graphics; I find the background to be a bit on the busy side though. Too much contrast maybe, makes it distracting. It's a cute survival game, the controls feel fluid enough, but sometimes it seems the pickups wouldn't function properly. There were times when I picked up a clock that appeared right under me and the timer wouldn't go up. Also, the lives counter when you obtain a mouse doesn't seem to update unless you die (of which I managed to obtain nine lives, go figure! :P). The music's pretty cute though; it does have that upbeat lullaby feel to it.
Sometimes the cat would start moonwalking. I guess this is something that cats just do.
gostei XD
Muito bacana esse jogo, com gostinho de infancia! Adorei a trilha sonora! Parabéns!
I love the music and I think it's a pretty good game.
The power-ups disappear so quickly that it's hard to respond to them and the mouse is too fast compared to the cat.
Pretty good parallax effects and I enjoyed the music
The gameplay is good, but there are a few thing you could easily do to improve the overall gameplay of the game:
1. I don't think that paralax is needed here.
2. Powerups are pretty generic and lifeless. Sometimes is hard to see where the clocks are. And if they appear outside the screen, you can't know about it. They should be larger and animated, probably glowing as well. They also should indicate better when they will disappear.
3. The cat should be bigger.
4. You could change what attacks the cat to make more sense, maybe some dogs or even granny:)
5. Instead of just platforms, you could use some garbage cans, tires and such...
What i like about the game:
1. The background is pretty cool.
2. The music cool as well.
I really enjoy the theme. I think the game approaches its ideal when transforms a regional or cultural issue universal by its self language. Although I'm not counting also that identifies a good game in middle of clonewares. You contributes a few to the actractiveness of game area and innovation. I think that is the mission of the game jams. Some points:
- I've lost time to figure out that I needed to catch the timer forward in the level.
- The stick thrower is something I can't recognize. Is it a robot?
- The rats seems like hazard if you doesn't pay attention to titlescreen that actually seems like game mode options, it's not as clear as instructions. Maybe a phrase needs to be put out above that describes the player's objective.
- The graphics seems not rendered exactly at the gameboy res, see the rat, instructions text and the site link. Seems like zoomed out and in.
Anyway, it's my opinions and it's a nice game and I've enjoyed to play.
Muito bom o jogo :)