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NEO Defense's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameboy-ness | #159 | 3.077 | 3.077 |
Graphics | #162 | 2.769 | 2.769 |
Fun | #168 | 2.385 | 2.385 |
Overall | #176 | 2.481 | 2.481 |
Audio | #190 | 1.692 | 1.692 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
That's a hard game! Hahaa
Very nice, dude.
A good concept, but I was confused as to what I was supposed to do. The red lines wouldn't disappear no matter how much I shot them. Also, the red lines fade and rotate, which ruin the gameboy feel.
A fun quick play game. I like to think I bought the citizens of my cities a little more time to spend time with loved ones before their inevitable destruction.
It was a quick little fun game that was enjoyable, it could use a tad more clarity but that is more of polish stuff! Good job!
What a neat lil entry! I love the concept... That bein said, it needs a looot of polish. Adding music and sfx with help a lot. Makin the asteroid head(the area you can hit) more distinct. And adding a shooting cooldown, to avoid spammin. Good job ChrissyFist!
I love missile command! This is a great take and I think it works well. With a little more polish around difficulty and “ammo”, I think this game will be awesome! Good jam!
Nice game. You can spam the missiles over a city and never lose. Adding some sort of limit to the shots (longer cooldown, ammo count, etc.) could help. Good work!
Nice little game, but it was really hard to play ! Still, cool entry, keep it up !