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Catsro-NOT's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Soundtrack/SFX | #98 | 1.793 | 2.143 |
Overall | #103 | 2.151 | 2.571 |
Gameplay | #103 | 2.151 | 2.571 |
Overall | #103 | 2.032 | 2.429 |
Graphics | #107 | 2.032 | 2.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
First time I played, I became stuck in the first screen, the character was flipping constantly, had to restart the game. The second time managed to complete some rooms, attack detection was a bit strange. Didn't know if enemies fly or were falling slow (the character falls with gravity or something but not the enemies). It has almost no sfx, it surprised me when I heard the first one since I expected no sound effect from the beginning. Wasn't bad but felt like there was a lot of things to be improved.
I was really struggling with a lot things using gbstudio. Maybe if I had more time I could have fixed a lot of the collision issues, but most were problems with my engine not having the best support of collisions in platformer mode. I'm glad you didn't give up on it right away despite it not working right off the bat however. Thank you for play it!
Really cute game, I would have liked to beat the boss, for some reason my attack stops working when the battle starts. It's great to see how you're pushing the limits of GBStudio, I didn't know you could make platformer games now.
Excellent work!
I know what you mean. You actually can still attack, but it becomes invisible in that last room. After submissions close I'll try to update it and get rid of that bug cause it is really annoying when that happens. Maybe I should have left it as an hp bar as your attack lol. I believe if you load a save it works properly, but I'm not sure why that fixes it.