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Volatile Vince's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #50 | 3.053 | 3.053 |
Fun & Game Design | #57 | 3.158 | 3.158 |
Graphics | #63 | 3.368 | 3.368 |
Overall | #82 | 2.905 | 2.905 |
Originality & Innovation | #101 | 2.842 | 2.842 |
Theme | #191 | 2.105 | 2.105 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The graphics, the mid-air jump, and the dash mechanics are awesome!
Thanks for playing! Glad you liked the mechanics!
The kinda warning label/electronic device packaging sorta art style is really unique! I like the idea of the special jump items, I think they'll look cooler with a burst of that special jump's particle effect when you use them (also there's a glitch where you can clip into the wall/floor with the orange dash jump). Vince also isn't that volatile in this game, he's just an annoyed looking triangle using special jump, how about giving him more explosions? (like for example, every jump Vince does could cause a small explosion that can kill enemies that you can add too).
P. S. Did you have words about that options menu with Vince yet lol?
Thanks for playing! I agree that the game is lacking alot of game polish and I perhaps should have dedicated more time to that, might be something I work on if I decide to work on it after the jam. Thanks for the feedback!
I have yet to have words with Vince 😂
Fun entry! Nice clean graphics and the beats were tight! On the controls the special jump felt sometimes a bit rushed and I feel not as satisfying as it could have been. Extra creativity points for the options menu! 😂
Thanks for playing! I agree that the extra jumps could have been better
Glad you liked the tunes and the graphics!
Cool game! I would say you ended it on a cliff hanger! My initial thought when the glitching happened was that things were about to get crazy! I like the power-ups and how they change the character's color. I got a little confused with the order of actions and I thought it would be cool if maybe the liquid was empty when the jump was used up, so you could keep better track. I think the level you have here is really well designed and I would love to see this game and its mechanics expanded upon! Keep it up!
Thanks for playing! The player character being empty before he gets a power up is a good idea, thanks for the feedback!
I really enjoyed playing this! I liked all the power ups and loved the character design and animations too. Great job! 👍
Thanks for playing! Glad you enjoyed it!
Really liked this game! I played it on my phone an it was really smooth to control. Its a fun platformer with fun controls ^^
And the artstyle aswell as the animations of the character are well made.
Great job :D
Thanks for playing! Glad you liked the art-style!
The fact that vincent didn't take time to make the options didn't bothered me. Game feels polished and animation is so cool. Also music is outstanding. It really felt a bit short, and maybe the theme is not that present. Good work!
Thanks for playing! I kinda did struggle with this theme to be honest but I'm glad you enjoyed the music track!
One of the best original games i played nice work
Thanks for playing! I'm glad you think so!
This is an overall decent puzzle platformer idea, albeit feels more like a techdemo rather than a complete game, but the connection to the theme (the game glitching out at the end) feels rather forced to me. It has a lot of potential if you were to keep developing it after the jam, thô.
Thanks for playing! I appreciate the feedback!
Very cute juice, and the gameplay is also very interesting. It’s a great game with great potential. I hope more mechanisms will be added in the future.
Thanks for playing! I'm happy you think this has potential! :D
Was a cwute little game!
:D
Neat design but gameplay could've done better. I also encountered a bug where I got stuck in one of those blocks but good job nonetheless.
Thanks for playing!
I found that bug myself when I published the game, I'm not sure about the rules for re-uploading the game so I'll fix that when the jam is over