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Blind man's bluff's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #2 | 3.500 | 3.500 |
Sound | #2 | 4.000 | 4.000 |
Theme | #2 | 4.667 | 4.667 |
Design | #2 | 3.333 | 3.333 |
Art | #4 | 3.000 | 3.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Really liked the use of the theme! One thing I would change is making the sound when you hit a wall a little more noticeable.
Great game! Some feedback:
I really loved the idea and the implementation, using blind mans bluff for this jam was a really good choice, and I think it fits the theme to a T. The audio really pulled me in and made me reason as if i was there. The menu music and art was also awesome.
I think an area that could be changed up would be the controls, i think rotating fit the game nicely, since it is a direction based game, but i think if you could more easily tell which direction you are facing it could help increase immersion and decrease frustration.
I thought about directions but didn’t want visual. Tried to figure it out with sound but didn’t find one that I thought made it better.
Really neat concept! I've never played anything like this so it was a really cool experience. The sound works impressively well, I'm curious how you made that work!
I found the game to be a bit difficult, especially the first time around because I didn't really have an idea of what I was trying to do. A very simple tutorial level might be nice?
Also, would be cool to trace the path my character followed as I stumbled about, I think it'd be really funny to see after the level is finished!
showing the path should have been nice.
Interesting concept that matches the theme and modifier of the jam perfectly. Spatial audio cues worked great. I feel like a secondary mechanic is missing. Something additional I think would have spiced the gameplay up a little more. Maybe a bad sound to avoid.