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Fireworks Tycoon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Do the animations/effects improve the player experience (game juice!)? | #65 | 2.277 | 3.833 |
Is the art appealing (do you want to spend more time in this world)? | #70 | 1.683 | 2.833 |
Overall | #74 | 1.822 | 3.067 |
Did you enjoy this entry? | #75 | 1.584 | 2.667 |
How well was the Theme implemented? | #75 | 1.782 | 3.000 |
How cohesive is the game art (do all visual elements work well together)? | #75 | 1.782 | 3.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Which team were you in and what was the modifier for your team?
Pigdev
Network
Which game engine did you use?
Godot
If you are chosen as the wildcard will you continue in the competition?
yes
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Comments
It was fun messing around with the settings, and the fireworks looked awesome.
Mini fireworks sim. Awesome.
Really cool visuals on the fireworks! Maybe would have been cool to add even more parameters to get even more customization :)
Some really nice partial effects for the fireworks. A little lacking in sound and gameplay.
Its a funny simulation. (Apart from me starting a huge fire ;-) )
The firework effect look great. I think some sound effects would have done wonders, but nothing to worry about, because the goal were the visuals.