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Potatuetata

205
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1
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18
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A member registered Dec 02, 2018 · View creator page →

Creator of

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Im glad you liked it. The glitch has something to do with the collision detection. There seems to be a problem when trying to push the player out of the block, it chooses the wrong direction. Will definitely fix in a newer version. Thanks for reporting 

The 2 genres work quite well together. The only thing i have to note is, that in the bullet hell mode, the bullets seem to be moving with the player / enemies. This was quite weird at first. 
The farming was suprisingly strategic, that's a nice touch.

Well done! This is an awesome idea. I love the fact that the box could be jumped over or shot, and that the security guard at the end could be solved with all 3 genres. Such a unique Idea.

This is such a great idea! A lot of potential to explore with the 10 seconds, good Job. I definetly want to see you continue this game, because this can become a really nice puzzle game.
As some others already stated, the blocks jitter a bit when moving with time, but thats not a big problem. 

Thank you very much for playing and the good feedback. When I’m At my Pc tonight, I’ll check out your game aswell, because I think I didn’t get to yours in the last play sessions. 

This is a nice little cozy game. Just chilling on the water catching some fish. I do have to mention, that the boat movement is reversed to the rowing animation, it should be the other way around. Other that that good job. 

I like the idea a lot. I do think that the freezing of the clone kinda defeats the purose of reversing the clones controls, because I found myself going to a safe space, cloning, so i can move the clone on the right side on the button and then freezing it there to move the player onto the left button. 
That is why I would really like to see this game idea developed further, because there is definetly potential for the game. Cool Concept, god job!

This concept is great. I kinda wish that the already discovered crafting recipes were visible somewhere, but since this is just round one, thats no problem. The tutorial was a nice addition

Interesting concept. I'd like to see this developed further. The progression could have been a bit quicker.

This is one of the best games in this jam. I've never seen a game like this, the idea of switching blocks, but being able to move inside these blocks is amazing. Good Job!

Im glad you liked the experience. Yeah, I do agree, the thumbnail is not my strong point :D It could definitely use some improvement

Nice entry, i had some difficulties with understanding for which things I should boost, and i got myself softlocked in the later level (it had bright surroundings, i think it was thime cathedral or something). Before the level started, where the countdown happened, i pressed left mouse button a couple of times so when the level started i was already in mid air falling to my death. Unfortunetly it saved when i was falling, so i couldnt recover myself.
Other than that a great entry, good job!

This is a great concept. I found the arrow shooting quite difficult, but could very well be a skill issue. I definetly want you to continue this project, and see where it goes. The mechanic is solid, good job. 

It made me feel like im controlling the ufo. The only problem is, i dont know how to control a ufo xD Good Job!

This is an amazing entry. Very polished! I had fun doing math in my head, and that doesnt happen often.

The jump and run mechanics were implemented nice. although I would have seen each of them as their seperate mechanic. So wall jumping and dashing would already be 2 mechanics. The Boxes were a bit though to place in the lava but other than that a solid entry!

The atmosphere was great, and the foxes look funny :) Good Job, I just dont understand how the game can have 400mb

Really great entry! I had a lot of fun playing this one. Cleaning up the city was kinda meditative. I definetly want to see this one developed further. The power ups were in my opinion not so impactful.

The player movement ist fantastic. I think the lasers got out of sync, because I took to long in some levels, but im not sure. Definitely not an easy game, but a great skillcurve. The mechanics are presented slowly one after the other. Good Job!

Great game! The atmosphere was really good. The enemies felt dangerous and the fire sound effect was a good addition, I'll definitly spread the light :)

That's the duck game :) The skill curve was a bit steep. I wish there was a closer checkpoint in level three near the one block gap. I fell there quite often and had to redo the level. Otherwise nice jump and run mechanics, and I think you also implemented coyote time.

Very polished title. Good Job! The 2 mechanics work so well, and complement each other great.

A cozy experience. I don't think it was intended that the bean sells for the same amount as the peppers.

This was kinda addicting. A little bit slow at first, and the movement was a bit finicky but otherwise a nice submission 

interesting game! I already liked your games from last year, and this one catches that same vibe. I really ejoyed the experience. 

Thank you <3

Im glad I could scratch your itch xD

tastes soooo good :)

Thank you for the feedback, I‘ll definetly look into this, if I make a newer version. I do agree, the hitbox bugged me too, but I only realized this after the submission to the jam. 

Thank you for the kind feedback. After submitting I realized that you can maybe softlock yourself on the first level, if you spend the iron on the skills and not progression, so I hope this didn’t happen to you. 

If the next round theme fits, I’ll probably expand on the idea, so stay tuned :)

Thanks for playing, I also got hooked every time I tested my game xD

Thanks for playing. At first I didn’t want to make the player as powerful as it’s now, but I realized that that was a big part of the fun, so I decided last minute to implement the last 5 upgrades that make the player op :D

I hope I get to round 2, then if the theme fits I will definelty expand on this idea 

Thank you for playing <3

I enjoyed this game, it was very fun. I liked the colors and it was great to see the background change. Great game.

I liked it. It`s a creative idea and the theme has beeen fulfilled.

Thankyou! I`m glad if you liked it.

This is a very great game! I like the color palette and  it`s a creative idea.

This game was very fun. I liked the idea and i think it fits the given topic very well.

A nice, relaxing. little puzzle game