Well deserved 5 star rating. Really good job! I like how the spider has multiple purposes, even breaking walls i cant traverse without it. Great story too and it fits so well into the universe you built with your other games. :)
Potatuetata
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Easy 5 stars for you. This is amazing, great job as always! The only critique i would have is that the screen is a bit to pixelated if played in fullscreen, in my opinion. If I only have the small display, around half my screen size it looks great, but in fullscreen the pixels are a bit too big. Nothing dramatic though, so good job! :)
Cool concept, very unique. I think the addition, that the enemy attack is an actual minigame, which influences the game is great. The visuals are something you need to work on, because the pixel density is not the same on the whole screen, this looks a bit weird. Some pixels are bigger than others, and then there are circles which arent pixelated at all. Make it consistent everywhere and it'll look better with not much effort. Still a great entry, good job!
Thank you for the feeback :) I just updated the itch page, so it isnt so blank. Mostly it was a lack of time, because I needed to improve my code from the first round to make levels this big possible. My plan was to include a mole-npc that could break the unbreakable wall tiles to progress in the story, but all that got crushed when i had to spend around 8 hours reworking my mining code from the first round.
Then when i realised that my scope was set wrong, i needed to downscale really bad and my motivation was gone :/
Thanks for the good words <3
I like the idea a lot. I do think that the freezing of the clone kinda defeats the purose of reversing the clones controls, because I found myself going to a safe space, cloning, so i can move the clone on the right side on the button and then freezing it there to move the player onto the left button.
That is why I would really like to see this game idea developed further, because there is definetly potential for the game. Cool Concept, god job!
Nice entry, i had some difficulties with understanding for which things I should boost, and i got myself softlocked in the later level (it had bright surroundings, i think it was thime cathedral or something). Before the level started, where the countdown happened, i pressed left mouse button a couple of times so when the level started i was already in mid air falling to my death. Unfortunetly it saved when i was falling, so i couldnt recover myself.
Other than that a great entry, good job!