Play sup-par prototype
Shape Story's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How good was the game? | #23 | 3.000 | 3.000 |
How engaging was the story? | #30 | 2.214 | 2.214 |
How Artless was the game? | #40 | 2.714 | 2.714 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Very pretty game, and the platforming felt good to play and well implemented. I really liked how finding a colour brings that colour into the level, it's a great idea and I'd love to see more of this game.
thankoo fennec
Love the introduction to the world. Was instantly motivated to free the colors again. The movement was satisfying and the level design was fun without being overly challenging. I did struggle with the yellow piece until I read GameFavorites comment and your response and once I went full screen i could see the entire level layout, but then at the end it threw off the view of your final bit of text.
Cool concept and a fun game. Well done.
Pretty cool having a story about an animal stealing the colours in the world and having to get them back was fun to do. Wish there was more story telling but its a really good start to a story nevertheless. Was also good seeing each colour coming back when you collect it and the glow and death animation on spikes were nice. When collecting the yellow colour, you do have to go inside the gray outline to get to a hidden platform, which I wasn't too keen on but understand that this is still in development so I'm sure things like this will get sorted out
thanks for playing! I'm glad you enjoyed my little start to the story, even if it was really short. I think the outside bug is just to do with the aspect ration, so it should be an easy fix. Thanks for letting me know about it!
**Edit: The aspect ratio didn't fix it, but it is shown when in full screen (at least for me). I don't know what's up with that, but it's pretty odd.
It appears there's some area in the almost-last level that's outside the camera, so it's kinda confusing to beat that one. Other than that, I don't have much to say; there's little content, so it's difficult to rate the story, since it doesn't even have an ending. Oh, and 3 stars for artlessness because of the fishy.
I liked the use of colour and light in this, made the game feel artsy even with a lack of art. However I feel that animal sorta thing kinda does cheat with the artless theme. But none the less I enjoy the game! Awesome job BBomb. I hope to see you next round!