I like your clever use of a bitmap to represent level data. That's similar to how Wolfenstein 3d was developed.
I'm getting a fairly low frame rate on my machine. Have you looked at performance or optimizations at all? I'm curious where any bottlenecks could be.
The dark and thick fog makes it hard to see much, but that really does set a specific mood. There doesn't appear to be a whole lot of gameplay to support it though.
From a tech perspective, it looks impressive. I would like to be able to look at the source code, I don't see it attached in the download? Or did I just miss it?
Real "backrooms" vibes. With the simple addition of ambient background noise, this could become a real horror experience. It would be nice to have smooth camera motion and movement, as currently it can be jarring to navigate the level.
Unfortunately, there was no information on this one, so I didn’t know if we were supposed to reach a certain location or just explore the map. Maybe this could have turned into something like the Slenderman game with more time. Some sounds could contribute to the aesthetics and help set a suspense mood. Keep it up!
Simple demo, wasn't sure if there was any interactive elements, but I ended up just trying to explore the map as best I could before I crashed running into a wall. Wasn't sure if there was an objective, though would have been cool to see more diverse environments as you progressed through the level or something. I felt like I got turned around easily with everything, I think, using the same textures. For a demo it's definitely a base that could be built upon!
Comments
I like your clever use of a bitmap to represent level data. That's similar to how Wolfenstein 3d was developed.
I'm getting a fairly low frame rate on my machine. Have you looked at performance or optimizations at all? I'm curious where any bottlenecks could be.
The dark and thick fog makes it hard to see much, but that really does set a specific mood. There doesn't appear to be a whole lot of gameplay to support it though.
From a tech perspective, it looks impressive. I would like to be able to look at the source code, I don't see it attached in the download? Or did I just miss it?
Real "backrooms" vibes. With the simple addition of ambient background noise, this could become a real horror experience. It would be nice to have smooth camera motion and movement, as currently it can be jarring to navigate the level.
I agree with the others, with some sounds and different environments this could become a nice creepy game.
Unfortunately, there was no information on this one, so I didn’t know if we were supposed to reach a certain location or just explore the map. Maybe this could have turned into something like the Slenderman game with more time. Some sounds could contribute to the aesthetics and help set a suspense mood. Keep it up!
Simple demo, wasn't sure if there was any interactive elements, but I ended up just trying to explore the map as best I could before I crashed running into a wall. Wasn't sure if there was an objective, though would have been cool to see more diverse environments as you progressed through the level or something. I felt like I got turned around easily with everything, I think, using the same textures. For a demo it's definitely a base that could be built upon!