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HamzaMian

13
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7
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4
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A member registered Apr 13, 2020 · View creator page →

Creator of

Recent community posts

Real "backrooms" vibes. With the simple addition of ambient background noise, this could become a real horror experience. It would be nice to have smooth camera motion and movement, as currently it can be jarring to navigate the level.

Super fun, I actually had to get competitive for this one! I did however find that my character could just walk right up to the balloons and shoot them easily, I think adding a collision barrier would be good to have to stop the player from going out of bounds.

The visuals are well designed and stylized. The grass and the trees (especially with self-shadowing) look very nice! And seeing that there were menu options available was the icing on the cake. Good work!

Haha yeah, the moon and anything wintery sounding seems to be a common point of influence for game engine names.

The world generation from bitmap was super cool, definitely could go a long way in helping create a full scale game. I really liked how the slanted character matched the camera for effect, that was well thought out. It would be cool if enemies/NPCs could also be defined within the bitmap. There was some odd visual bug when the player goes near an elevated surface, but other than that it's great!

I love how unique and simplistic this game looks. The colour gradient adds a lot to the atmosphere and the sounds are very satisfying. And the UI is very intuitive. Good stuff! Too bad I couldn't find the last one :(

The real-time grass and clouds were very impressive! And I quite liked the detail of the lights turning on at night time. It would be cool to see some kind of AI in the dungeons to attack/interact with.

Interesting game! I really like the map design and aesthetic.

legitimately addicting

Thank you!

Thanks! The aiming was inspired by games like Insurgency. The gun shoots where the barrel points, rather than center of the screen.

That dialogue system is craaaazzyyy good!

This game has the coolest lighting effects! Also, that mini-map is so satisfying to look at lol

Thanks! I wanted to make it look like the lens dirt effect in Battlefield games lol