Real "backrooms" vibes. With the simple addition of ambient background noise, this could become a real horror experience. It would be nice to have smooth camera motion and movement, as currently it can be jarring to navigate the level.
HamzaMian
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Super fun, I actually had to get competitive for this one! I did however find that my character could just walk right up to the balloons and shoot them easily, I think adding a collision barrier would be good to have to stop the player from going out of bounds.
The visuals are well designed and stylized. The grass and the trees (especially with self-shadowing) look very nice! And seeing that there were menu options available was the icing on the cake. Good work!
The world generation from bitmap was super cool, definitely could go a long way in helping create a full scale game. I really liked how the slanted character matched the camera for effect, that was well thought out. It would be cool if enemies/NPCs could also be defined within the bitmap. There was some odd visual bug when the player goes near an elevated surface, but other than that it's great!