Really great game for a game jam, definitely deserves top 3 spot, the only thing I had a little trouble with is I would increase the distance from which one card snaps to another, because I keep missing the monsters) But maybe this one is on me)
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Flip'o'clock's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #3 | 4.148 | 4.148 |
Fun | #4 | 3.926 | 3.926 |
Overall impression | #4 | 3.963 | 3.963 |
Innovation | #5 | 3.667 | 3.667 |
Controls | #6 | 3.778 | 3.778 |
Music & Sounds | #11 | 3.519 | 3.519 |
Visuals | #16 | 3.519 | 3.519 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Oh my oh my, I love this game! Seems very polished and complex for a GameJam game. Cool mechanics, cool ideas and great interpretation of the theme. I finished it and I had a blast! This is definitely in my top 3 games from this jam.
I only found the bug mentioned earlier by Lord Of Madness, but that is insignificant.
Great job!
Very fun and well-used mechanics for crafting. I really enjoyed it. <3 I guess I just missed a little bit if there is an option to heal somewhere, I would need it :D
I really enjoyed this one.
I had to lose twice and each time read a bit more of the rules to figure everything out but that is on me.
I like the mechanics a lot.
I found a bug! - if you craft something at the start of the night it does not flip - I had a living torch in the day and normal torch in the night XD.
I liked how similar our games were in terms of theme. I even think you have the same rooster sounds as we do.
My only issue is the production capabilities of El. He was bottlenecking my progress XD.
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