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A jam submission

SuperColdView game page

Time moves slower when you move, and normal when you are still.
Submitted by AtomHack — 39 minutes, 41 seconds before the deadline
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SuperCold's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#42.3842.500
Fun#52.4792.600
Visuals#62.6702.800
Overall#82.2882.400
Originality#91.6211.700
Use of the theme#101.3351.400

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

I had a lot of fun with your game.

Loved the way you gave indications to the player as well (the wall with the icon of the mouse) although I think that there's some potential left on the table in regards to "exploiting the themes of the jam". 

Great job however, I had a tone of fun so thumbs up to you guys!

Submitted

I love straffing to miss bullets, I've been doing it since the NES. So I liked this, well done.

Submitted

Great fps potential on this game, the gameplay feels really good too, ( but i would liked to have a sensitivity option ) , the visuals where really nice too. The downside is the Theme and the originality because of the name that makes it obvious where it is "inspired". I could win all the levels and that adds a star, talks good about your game. ah and i almost forgot 2 things: 1- good touch using the limitation inintelligible, and 2- the wall with the mouse click icon on it was a great way to tell the player how to proceed. 
Great job team

Submitted

Great fps potential on this game, the gameplay feels really good too, ( but i would liked to have a sensitivity option ) , the visuals where really nice too. The downside is the Theme and the originality because of the name that makes it obvious where it is "inspired". I could win all the levels and that adds a star, talks good about your game. ah and i almost forgot 2 things: 1- good touch using the limitation inintelligible, and 2- the wall with the mouse click icon on it was a great way to tell the player how to proceed. 
Great job team

Submitted (1 edit) (+1)

Cool level design!
Encountered only one inconvenience: couldn't really use the HUD since eyes were concentrating on the action.
Still playable though. (maybe some different kind of indicators needed?)

The theme could be used more ^_^

Submitted(+1)

Interesting idea.  Good execution!